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Shadow_prophet

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Everything posted by Shadow_prophet

  1. NL : Jenova : City of the skies

    The starships are from models which i found on sci-fi meshes and converted it through BAT into the game. So technically they are only in my possession now.
  2. The birth of the future

    Thanks for the comments guys. I will actually showcase more soon once i get off my butt to transfer from the old journal. The theme does focus on a more futuristic aspect. Its not all just all buildings so don't worry :D. The next update however will have a lot of tall buildings as it will be focused on that particular city itself. D:
  3. Show Us Your Beginnings!

    First city-Still is First attempt at a spaceport First attempt at a park and plaza complex First waterfall created
  4. Tang Architecture Blocks part1

    Huh. Thats pretty inventive. Good job. Very well done. I'm awe-struck.
  5. Escambia Flag Making Service

    Is it okay i request for 2 flags? If not then the first one will do (the Diesmaran Empire) Username: Shadow_prophet Country, State, Business: The Diesmaran Empire Flag: Country, State, Business: Uthewenia Flag:
  6. Show us your Simmars stuff!

    Thanks guys. I plan to post more after some region overhaul. Mainly focusing on the spaceport and Industrial areas now. haljackey: I used Coxxon's models on sci-fi meshes and did some small re-editing to the models then exported it to BAT then into the game. So i have the files. If you want them i can send it over to you. Just PM me your e-mail.
  7. The Diesmaran Empire [COFR]

    Thanks ComputerGuy890100 Now for something new. Not an update again but may as well post this here for the sake of it. LIST OF STARSHIPS OPERATING IN THE DIESMARAN EMPIRE The Diesmaran Empire Space Governance was founded in the 1st Millenia of the Diesmaran Establishment. The goal of this establishment is simple and that is to expand beyond the horizons of Space and reach farther into the stars. This branch of the Governance splits into 2 categories and that is the Armed forces and Commercial use. With the introduction of the Hyperspace gates commute between nations are faster than ever and the Diesmaran Empire plans on building more ships in light of this. Also with the cutbacks on Military spending there are less development on Military ships and more towards Commercial use. All military variant ships have been moved into the peace keepers. STANDARD SHIPS Ships here have been in service to the Diesmaran Empire for the longest time existing since the first millenia. Name: Arista Synclaire Lumiere Variants: Commercial Capacity: 2000 (full capacity) Engines: Twin Auxilary Anti-matter Heavy Sonic engine Weapons (Military Variant): None Shielding: Light Ion shielding In service:1732 Note: Fully capable and most widely used cosmoliner. Used to be featured as a flying hotel for travels between planets as the journeys are long but since flights are now shorter it has been converted to accomodate more passengers while retaining its services. Name: Shuntoku Carrier Variants: Commercial Capacity:1400 (Full capacity) Engines: Twin Auxilary Anti-matter Medium engine Weapons (Military Variant): None Shielding: Light Ion shielding In service:213 (453 reserve) Note: Main usage within Ezra. Serves as transport between nations on Ezra. Name: Fomahault Variants: Commercial/Military/Freight Capacity: 1500 (Full capacity)/ 20,465 Tonnes Cargo Engines: Twin Auxilary Anti-matter Medium engine Weapons (Military varient): 16 Artillery siege cannons. 12 Long range Strike cannons, 4 Missile Launchers. Shielding: Light Ion shielding/ High Powered Ion Shielding. In service: 523 Commercial/ 621 Military Note: Highly used cargo freighter and heavy fire support in warfare. Major shifts placed some Fomahaults into Commercial use Name: Hota-kin Shuttle Variants: Commercial /Military Capacity:7 (full capacity)/ 32 Tonnes Cargo Engines: Auxilary High Powered Booster rockets Weapons (Military variant): 2 Gattling Ion guns, 1 Missile launcher attachment, 12 NIB Bombs Shielding: Medium Ion shielding. In service:800 Commercial, 412 Military. Note: Recent shift of use more towards Commercial use. Was one of the first few ships to be used in the Diesmaran Empire before the discovery of antimattter energy. Mostly used as research vessels. Name: Yamoto Variants: Military Capacity:510 (full capacity) Engines:-CLASSIFIED- Weapons (Military variant): 6 Giga Proton Cannons. 53 Ion gattling cannons, 12 Missile Launch ports Shielding: Heavy Ion Shielding In service: 532 Military Note: All are currently in reserve including the....reserves. Main arsenal when dealing in bombardment and heavy fire support. NEW ERA SHIPS Ships here are the latest production after technological expansion of the Diesmaran Empire. Name: Voyager Galaxy Class Starship Variants: Commercial /Military Capacity:2100 (full capacity)/ 12,045 Tonnes Cargo Engines: -CLASSIFIED- Weapons (Military variant): 10 Ion Phaser beams cannons, 3 Impulse Ion Missile launchers. 12 Hyper launch missile ports Shielding: Heavy Ion Shielding Double phase layer In service:32 Commercial, 3 Military. Note:More push towards commercial use however the commercial variants still come equipped with the weapons with the exception of the missile ports. Name: Prometheus Interstellar ship Variants: Commercial /Military/Aurelian Capacity:1875 (full capacity)/ 11235 Tonnes Cargo Engines: -CLASSIFIED- Weapons (Military variant): 21 Ion Phaser beams cannons, 10 Impulse Ion Missile launchers.3 Hyper launch missile ports Shielding: Heavy Ion Shielding Double phase layer In service: 1 Commercial, 212 Military. 453 Aurelian Note:Classified as a Destroyer in Military. Commercial use is for 1 ship in humanitarian missions. Aurelian ships feature a prototype weapon system deemed as classified as well as a newer Warp engine. Name: Enterprise Sovereign Galaxy Class Variants: Commercial /Military Capacity:1209 (full capacity)/ 11235 Tonnes Cargo Engines: -CLASSIFIED- Weapons (Military variant): 10 Ion Phaser beams cannons, 5 Impulse Ion Missile launchers.1 Hyper launch missile ports Shielding: Heavy Ion Shielding Double phase layer In service: 0 Commercial, 52 Military. Note:Military use but serves as a scout vessel and interceptor. Features a new warp core engine. Name: Stargazer Galaxy Class Science Vessel Variants: Commercial Capacity:1005 (full capacity)/ 10135 Tonnes Cargo Engines: -CLASSIFIED- Weapons (Military variant): 2 Ion Phaser beam cannons Shielding: Heavy Ion Shielding Quad phase layer In service: 432 Commercial, Note: Functions as a mobile deep space science vessel. originally planed to enter service with the CSS Argonautica in the Argonautica initiative but unfortunately delays in the production line made it unable to do so. Name: Defiant Galaxy class Variants: Commercial/ Military Capacity:935 (full capacity)/ 8135 Tonnes Cargo Engines: -CLASSIFIED- Weapons (Military variant): 12 Ion Phaser beam cannons, 8 Missile launch bays Shielding: Heavy Ion Shielding Quad phase layer. Re-inforced 20 inch Tritanium hull. In service: 21 Commercial, 43 Note: Known as the deep space tortoise. Despite it having the latest engines available from Warp technology it is still extremely slow and its maneuverability is severely limited. It functions as a transport for mechanics and repair crew working in deep space or hostile territories. Name: Valkyre Interstellar Frigate Variants: Commercial /Military Capacity:642 (full capacity)/ 12045 Tonnes Cargo Engines: -CLASSIFIED- Weapons (Military variant): 4 Ion Phaser beams cannons, 2 Impulse Ion Missile launchers. 4 Hyper launch missile ports Shielding: Heavy Ion Shielding Double phase layer In service:156 Commercial, 98 Military. Note:Current use in Commercial field as fast transport. Features long range scanners and radars. Name:Colonial Space Liners Variants: Commercial /Military Capacity:1300 (full capacity)/ 16,221 Tonnes Cargo Engines: Auxilary High Powered Booster rockets Weapons (Military variant): 18 Gattling shock cannons. Shielding: Medium Ion shielding. In service:800 Commercial, 412 Military. Note: Recent shift of use more towards Commercial use. In the military it serves as a heavy troop carrier capable of carrying massive amounts of troops and equipment to a designated area. Name: Gemini Freighter Variants: Commercial /Military Capacity 30,221 Tonnes Cargo Engines: Stariecta Quad Powered Booster rockets Weapons (Military variant): 5 light rapid cannons. Shielding: Medium Ion shielding. In service:2942 Commercial, 54 Military. Note: Heavy use in Freight transportation. Set to replace the Fomahault with tranporting goods. Name: Gemini Tube Freighter Variants: Commercial /Military Capacity 24,221 Tonnes Liquid Cargo Engines: Stariecta Quad Powered Booster rockets Weapons (Military variant): 3 light rapid cannons. Shielding: Medium Ion shielding. In service:2942 Commercial, 54 Military. Note: Used to transport chemicals and liquids. Works in association with the Geminon Freighter. MINING SHIPS Ships here are used mainly for mining and resource collection. Name: Sagitarian Refinery Vessel Variants: Commercial Capacity 40,000 tons of mineral ores Engines: Dual Ionic Fusion Engines Weapons: None Shielding: Medium Ion shielding. In service:3000 Commercial, Note: Main ship used as a mobile Refinery to process minerals and metals for exports Name: Sagitarian Mining Vessel Variants: Commercial Capacity 30,000 tons of mineral ores Engines: Standard propulsion system Weapons: None Shielding: Medium Ion shielding. In service:5000 Commercial, Note: Mining Vessel. Has most equpiment to perform any mining operations on nearly any terrain. SPACE BOUND SHIPS Ships here are ships made for space travel purposes only and cannot enter planetary atmospheres as they are not desiged for that. Name: Nirvana Variants: Military Capacity:432 (full capacity) Engines:-CLASSIFIED- Weapons (Military variant): 65 Long Range Ion Phase Missile Beam, 43 Ion gattling cannons 1 Ion cannon. Shielding: -CLASSIFIED- In service: 234 Military Note: Also known as the Millenium ship. Powerfull ship that is equipped with its own mini ion cannon. Name: Nebulon Command station Variant: Military/Commercial Capacity:700(full capacity) Engines: 2 Sonic Core propulsion systems Weapons: 17 Artillery flak cannons. 67 Gattling ion lasers 5 Missile Pods, 2 Harpoons Shields: -Classified- In service 90 Commercial 20 Military Note: Functions as a mobile space command for ships.
  8. Show us your Simmars stuff!

    Here's a few quick ones from me Overview of the region this came from
  9. Show Us Your...Gov't Quarters/Buildings

    The Diesmaran Empire's Government building on Jenova Isle. High Lord Governance Hall surrounded by the diplomat residence (used mainly by foreign diplomats and national leaders) The Ministers great hall. The four spires of Jenova and the Senate halls From another angle The Colossus statue, a symbol for the Diesmaran Empire's people in their strive for glory The ships used for holding conferences, expo's and events. Overview
  10. freighter Myonian Freighter

    Bless the few above. Yes this is definately a great model on its own. texture could use a better tweaking and the details can be refined more. I personally have issue with the size but other than that the design is good. 7/10
  11. The Diesmaran Empire [COFR]

    Thanks GMT. The Voyager docks. I'll post the full pic of the docks in the future for a preview of what is expected to come in future updates randomly.
  12. The Shalman Commonwealth [COFR]

    Lol Beautifull spaceport Mike. I'll try making liveries one day for Aeris, Parlimentralia and also Kenosha one day. List of things to do. Hehhehehehehehehe :3. Why not. ;D
  13. The Diesmaran Empire [COFR]

    This is not an update but rather a re-editing. The old Jenova Capital. Proud centre where all political events are held. The Office of the High Lord Governance and the Senate Council are here. Now the newly renovated area. The new High Lord office with the resedentials for diplomats and national leaders. The governance offices for all High Lord Governance Ministers. The new Senate Buildings. The 4 spires of Diesmar. To replace theprevious statues. Freedom, Unity, Power, Justice. The statue of the colossus. A mark to the people how the Diesmarans strive to achieve greatness. The 2 statues of the First High Lord of the Diesmaran Empire and his wife. The ships for the diplomats utilization when holding conferences or meetings and wish to have more class instead of being stuffed in some boring meeeting hall. One ship is owned by the Tropics of Terrania.
  14. Problem with Cobb tower

    This view of the Cobb Tower was at zoom 5 facing the back of the building itself. As you can see there is something horribly wrong with the building itself as it doesn't appear right. This has never happened before. After further investigation on my end i came to the belief that the tower conflicts with the latest NAM (January 2009) as I used the procedure on how to identify faulty plugins. Is there anyway that this can be fixed or is it a known issue? Hope to hear some input. Thank you.
  15. Problem with Cobb tower

    Thank you very much. You have been exceptionally helpful. Hopefully they will fix the problem soon so that i can re-install the January 2009 version. Cheers.
  16. Problem with Cobb tower

    Hmm. Well so long as its a known problem then i can only wait. Is there available in an archive somewhere the previous version of the NAM before the January 2009 still available for download somewhere? Thanks for the help on the issue.
  17. DB Class 23 Steam Engine Train

    Finally someone made a steam train. Thank you.
  18. Show us your Spaceports!

    Evillions: Sorry for not getting back. Mostly those are Yuhisa and Somy's works but the 2 particular spaceships especially the freighter ones are mine personally using models from Coxxon on sci-fi meshes so i don' think i can upload them. if you want them though just PM me your e-mail.
  19. Show us your Spaceports!

    Hey guys. I used Coxxon models which i exported through the BAT into the game with some minor tweaks and adjustments. Archean: Where did you get those little ships from? Here are a bit more
  20. Show us your Spaceports!

    Beautifull Spaceports. Mitsos yours is my favourity. The whole size of it is fantastic. Here is my contribution. I'll come around next time to post the pics from Excalibur Space port.
  21. The Diesmaran Empire [COFR]

    Tomasneto & suplado!: Thanks you two. Glady you liked them Author's note: Time to wrap up the trip to Bevellion. Short update. =============================================== We take our journey now to its end in the Bevellion space port located on the farthes south end of this region. Bevellion Space port is relatively small in size compared to that of the colossul Excalibur Spaceport. It is simple and accomodates only the most basic infrastructure such as docking services and maintainence facility as well as the refueling station. However with the news of Bevellion soon opeining up fully to the tourist trade that is expected to change soon. Currently the main production facility for Yamato spaceships is located on Bevellion as military presence is highest especially in the Space Port. Part of the Space port is funded by the military branch. The Space port is also partly owned by the multinational corporation known as Gemini Freighters, one of the leading Freight movers and transports in the Ezra system. The tube ship transporting liquid and gasseous material to and from Bevellion. The cargo storage area and distrbution. The problem here is that the space port only has room currently for a single helipad for the Freight movers to help distribute the supplies which is why supplies never always get to to where they need to go fast enough. Recent approved exansions is supposed to help clear tat up but it is not known when that will begin. The rocket launching sites. Mostly sattelites are sent to monitor the atmospheric conditions of the planet and to also replace damaged satellite. This facility is hardly utilized anymore. And finally the Space shuttle launchpads. There is enough room to accomodate 8 shuttles at one time along with their maintainence facility. Mostly used for transfence of new workers and sending home the rest who have finished their shifts. We will be taking off in one of these shuttles back to Ezra. While this marks the end of our journey to Bevellion, it does not mean that it is the last tme we will see it. The colony is still underfull development and progress are beign made to expand farther. We will return someday in the near future but for now we will leave this red moon for our next journey. Till then.
  22. 1x2 Urban Streetsoccerfield

    Fits well into downtown especially low wealth areas. Maybe a bigger one like a 6x4 as mentioned
  23. NOB BAT

    Was permission given by NOB to upload this?
  24. Rate one image.

    vershner: Impressive though could use more traffic on the roads to put more life into it. Other than that the layout is very nice. 8/10 mitsos: The european buildings clashed heavily with some maxis buildings and they seem out of place. But the Highway design is by far fantastic. 9/10 my contribution:
  25. Hiigara (COFR) - Asmara - The city of Two Hearts.

    Always love how you play with the forests. Blends nicely. Very well done.
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