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Everything posted by Shadow_prophet
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I was always wondering if whether it would be possible to request new bridges for the monorail tracks? Just a thought. Sorry for my ignorance, I didn't know that the "2nd request" was refering to me.. It was want't it? Here is what I want it to look like but I want it to cross over spans of oceans, and to also have enough space betwen the supports for large ships to sail through under it. Mostly i want the space between the supports. I had another idea in mind but I couldn't find an exaxt pic of it so i was wondering could I draw it out?
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The default maxis cruise ship port? It should be in the reward menu.
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My largest city has 1.6 million on a large tile, still rising, Medium tile, largest pop is 280,000 small tile largest is......100....its on a mountain......
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Ah there we go, new page, Sorry for the Spam..
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page flip?
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belfastuniguy: Well i used Pegs trail parks III If you have an account on SimPeg, go here http://simpeg.com/forum/index.php?action=tpmod;dl=cat743 Or just look for it on the STEX, Deadwood's Sunken Plazas on the STEX https://www.simtropolis.com/stex/index.cfm?p=results should be the 1st one And SC4 Plaza Addendum MegaPack by cogeo https://www.simtropolis.com/stex/index.cfm?p=results should be no.5 They should be relatively easy to find. And thanks for the ratings guys. Oh and a 9/10 to yours belfastuniguy, love how you shaped the terrain and made full use of it.
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Democratic Union of Osuakka (DUO)
Shadow_prophet replied to Brownee1000's topic in SC4 City Journals
Lol Someone is missing a dependency in meierville. Or is that perhaps the box factory? I don't really care about whether its maxis or not. Lets see how the story unfolds. -
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Use the Home and End keys on your keyboard to manually rotate the building before plopping.
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Cool Lets golf!! I like how your region looks so far.
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Thnaks for the feedback. and C0ckatoo-210893: I have no idea where that building came from...nor do i ever remember downloading it..... Elaclairee - Very nice as usual, Every detail is astounding 9/10 belfastuniguy -Hmm.. I give it a 8/10 But there is something that i can't quite put my finger on.. hmm nevermind then C0ckatoo-210893- o_0 *dies because loss of breath* 9.5/10 Here is my only eyecandy in the region lol.
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C ockatoo-210893 - 9/10, Brilliant. shinkansen1 -Looks nicer than your last one 9/10 Godzillaman : 7.5/10. lost marks because of the effects. My contribution again: " To the City Development Construction Ministry, despite what you may think, yes there is such a thing as overkill. -Sincerely , The Mayor " Some buildings were just never meant to be that tall. Its not good i know but hey i just wanted to share.
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Originally posted by: Zeth Yeah, if you have Rush Hour/Deluxe, go into the MySim menu, U-Drive-It, and pick the Mayor's Limo off the vehicle list. Free Drive it and immediately hit ESC to cancel the drive. Then look around. The Mayor's Limo never strays far from the Mayor's house.quote> Thank you I finally found it, was a little to crowded for it to be seen.
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This is going to be a redundant response, but do you have jails to keep all the criminals in? How about your funding? Ordinances? I'm just poking in the dark.
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Originally posted by: RippleJet Originally posted by: Shadow_prophet Okay I'm a skyscraper freak!!So i want to know aside from the Coruscant series by linkartist 003 I want to know are there any other building that are around maximum 2000 meters high? If so can anyone link them for me. Much appreciated.quote> Try some Japanese sites. Eg. this 3800 m tower: https://www.simtropolis.com/forum/messageview.cfm?catid=153&threadid=51212&STARTPAGE=84#1186660 I'll try the 2 on the left, but the third one is overkill!!! do they have jobs? or resedential capacity? And a little less....blue. Aside from that i still need at least 1000 meters - 2000 meters tall building.
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Originally posted by: Sim_Air Ohh, i thought you meant in the menu! Sorry, my bad. Well, i don't think there is something so you just have to keep looking lolquote> TT_TT Ah great, what kind of a mayor forgets where his own home is??!! Oh well, i'll find it.....eventually..... hopefully......
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Originally posted by: Sim_Air I don't know any downloads that appear in the rewards menu but okay; now, the mayor's house is one of the first 10 icons i thinkquote> Hmm? I am not quite understanding what you mean here. Or maybe that its because of my own fault. I actually meant that I have already plopped my mayor's house in my city long ago. Back when the city wasn't so developed. Now that it has become a huge metropolis, with skyscrapers and such, i forgot where i actually plopped the mayor's house in the first place. So i was wondering if there was a mod that could actually help me find the location of that particular building in that sprawling mess I call a city instead of me searching for it manually. I am just that lazy.
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Originally posted by: Sim_Air LOL, i never had this problem though...i scroll the menu quite slowly...Shadow_prophet, you mean the mayor's house???quote> Yup. Among the towering structures, somewhere in all that is my house.... i want to relocate it....but i can't find it.....
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Okay I'm a skyscraper freak!! So i want to know aside from the Coruscant series by linkartist 003 I want to know are there any other building that are around maximum 2000 meters high? If so can anyone link them for me. Much appreciated.
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Lol I want to know this as well except in my term, is there a mod to help locate reward buildings. I can't seem to find my house.
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Elaclairee- 8.5/10 Very good. Neat layout. ilikehotdogsalot- 8.7/10. Rain definately brings out the city's lights Amerikaner- 7/10 pretty good, but it seems to be out of place for some reason. belfastuniguy- Wonderfull 8.4/10 shinkansen1- 9/10, I'm giving this a high mark cause i like how it seems all mundane and boring and suddenly there is one superbly colourfull building sticking out from the rest. My contribution :
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Plan out the main layout of the transportation network, start building your city one a segment at a time, Then expand your network even farther. Keep on repeating untill city is fully developed. Thats how i basically do it.
