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A long, long time ago...
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Omaha, NE & Council Bluffs, IA Metro
Yisginlasvegas replied to Mr. Beer's topic in SC4 City Journals
Great road and rail layouts. Your pretty good at focusing the wealthy areas also. I just want to know where you get those power lines. -
The Portland & Oregon BAT Team, Chapter 1
Yisginlasvegas replied to sparkythepenguin's topic in SC4 BAT & Lot Workshop
Very nice, sparky. There really isn't anything to comment about other than your awesome BATing. I look foward to seeing it on the STEX. -
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Should I use this region for my Second CJ?
Yisginlasvegas replied to p1's topic in SimCity 4 General Discussion
That's pretty good if your in to hills and flats. Most cities I make aren't that flat though. -
Future of SimCity Official Discussion Thread
Yisginlasvegas replied to Compromise's topic in SimCity 4 General Discussion
If enough work is put into the creation of the island, then I can say that it IS possible. I have heard people say that you can do this with Photoshop. I retrieved an image for you too. -
Future of SimCity Official Discussion Thread
Yisginlasvegas replied to Compromise's topic in SimCity 4 General Discussion
I don't think that would be possible due to the total size of the Pacific Ocean, unless your talking about the shoreline of the island. The Pacific Ocean's actual size happens to be 155.557 million square kilometers. That's about 15 times the size of the United States. If this could be made possible, the challenge would stress the developer(s) well over a year at least. I am sure that the island of Hawai`i can be re-created. In-fact, I think there is a map for that available to download. What I mean is just being able to see the neighboring city or division but kind of transparent. This would be like seeing land on "Rollercoaster Tycoon",but not being able to construct on it because it is of someone else's ownership. If this is possible, the borderline should be readily defined in city play and region play. -
Future of SimCity Official Discussion Thread
Yisginlasvegas replied to Compromise's topic in SimCity 4 General Discussion
There are many things that the next Sim City should take in to play. First of all, when a city is started up, the border shouldn't be a cut-off to nothing. Even though there is supposed to be a city on the other side. Past the border should be the next city's layout in a more transparent color. Second, you should be able to construct curved roads, one-way roads, avenues, parkways, boulevards, lanes, terraces, centers, etc. Like my post of the so called, "next Sim City" above, the slight cartoonish style of graphics should be cranked up to look almost real. There sould also be a much larger variety of skyscrapers. Weather is another throw-in that could improve the conceptual status of the game. Another would be the ability of buildings being able to be lined up to diagonal transportation lines. I would like a wider variety of underground options too. -
Future of SimCity Official Discussion Thread
Yisginlasvegas replied to Compromise's topic in SimCity 4 General Discussion
I don't think this is city life folks. -
I found all these on Brazilian websites.
