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TinySim

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    A long, long time ago...

Everything posted by TinySim

  1. SimCity 3000 News

    Version 1.0

    1,206 Downloads

    The broccoli is back! This mod brings back all the messages from SimCity 3000. Two versions are included, one that just adds the new messages and one that replaces the SC4 ones as well. Read the readme for more info.
  2. TinySim's Eyecandy - Take Two Well, last summer I started an eyecandy thread. Unfortunately school and computer problems made it hard for me to update it and I eventually lost interest and the thread was forgotten. Now summer is back however, and I decided to give it another go. This time I've planned it a bit more. This still won't be a story CJ and it absolutely won't be a simulation CJ - it's still all about the eyecandy. Therefore, I use my own demand mod, the BAT bank and NAM with 10xCommute5xSpeed. The Region The region I've decided to use is 3x3 New Haven, with the Columbus terrain mod, Columbus trees and one of Peg's rock mods. I've prepared the region, placing trees and the basic network layout. Here's how it looks: Contents 1. First update - Rural Mosaic [Page 1] 2. Second update - Rural Mosaic (Continued into town) [Page 1] 3. Third update - More from the same town [Page 1]
  3. TinySim's Eyecandy - Take Two

    Terribly sorry, but there won't be an update this week. Just now 2 hours of work disappeared when the game crashed, and I'm busy the rest of the week. I'll try to squeeze in an update on saturday though, hopefully with some day pics. Next week I'm going to Berlin so there might not be any updates until July 16. Sorry.
  4. TinySim's Eyecandy - Take Two

    Update will be delayed a day or two... Sorry.
  5. TinySim's Eyecandy - Take Two

    Replies sebbyb07: Thanks The Update More from the same town. There's two this time . And the second one. More next week (i.e. Monday).
  6. TinySim's Eyecandy - Take Two

    Replies jacqulina, cleaner475, patriots_1228, Schulmanator, granto93: Thank you very much The Update Consider this kind of a continuation of the last mosaic. More on friday.
  7. TinySim's Eyecandy - Take Two

    Replies BlondeTwiggy, zelgadis, SpecialEddie, topcliff, AceofSpades, LordoftheWise, granto93, manman99, nycsc4, cleaner475: Thanks The Update As promised, an update. A nice rural mosaic (pretty huge too, if you're on dial-up it will take a while). More later this week. Probably Wednesday, but who knows I would also like to take the opportunity to thank pici.se for their amazing picture hosting service.
  8. Highway numbering

    *opens google earth* Haha, I know where you live (Plochingen is as close as i can get ) Anyway, I usually number roads like we do in sweden: Motorways/Highways have their E-number (E4, E6, E65), that number follows the road through europe. Smaller roads have regional numbers that are just numbers, like 9, 101 etc. Sweden is very small so we don't need to number our roads Now you guess where i live
  9. Avenue Roundabouts Development Thread

    Technically wouldn't it be as easy to do this as it was to do the regular roundabouts? I mean if you do the same thing but with the avenue it should work, shouldn't it?
  10. Well, the game keeps crashing, it really makes me not want to play SC4 anymore It crashes after I press the lay button and move to a developed area, building in paused mode and moving over development when paused works fine, as does pressing play in undeveloped areas. I have increased my page file size to 4GB. Here's an excerpt from the exception reports: Access Violation, 84MB RAM free (Out of 1024MB) Access Violation, 24MB RAM free (Out of 1024MB) Access Violation, 84MB RAM free (Out of 1024MB) Access Violation, 52MB RAM free (Out of 1024MB) Access Violation, 56MB RAM free (Out of 1024MB) Access Violation, 84MB RAM free (Out of 1024MB) Access Violation, 96MB RAM free (Out of 1024MB) Access Violation, 72MB RAM free (Out of 1024MB) Access Violation, 104MB RAM free (Out of 1024MB) To me it looks like SC4 won't use the page file, but maybe it just doesn't print it... And please, no replies stating that I should "simply buy more RAM", I already got 1GB that should be enough... the game worked half a year ago. After that I got a virus, which is now removed, but game performance was never restored
  11. Repeated crashes

    Sorry for bumping but the edit won't bring the topic up and as you see I have some new information in there... Edit: Also, I just noticed something strange: My PC has 1GB physical RAM. I have one page file (Virtutal Memory) of 4GB. Yet, the task manager claims that I have 6GB total memory. Where did that extra GB come from?
  12. Repeated crashes

    Awful place to get a typo :/ I meant to say "which is now removed". Edit: Anyway, I tried again and it looks like SC4 ignores my page file, as I let the Task manager run in the background, and it told me memory usage peaked at around 915MB out of 6538MB total (including page file). If I look in the exception report however, it says there was only 60MB left which means that SC4 either thought it used 6578MB RAM or though there only was 975MB installed. Either way both are wrong, and I can see no reason for it to crash. Please help!
  13. Repeated crashes

    Muncher: 1GB RAM, 3GHz P4, ATI X850XT, highest setting I have is on medium, can't turn off AA and AF (will download ATI tray tools and try though) N_O_Body: Already did that (read first post, page file == VM) Edit: Nah, disabling AA and AF didn't do a thing...
  14. Repeated crashes

    I tried doing that, unfortunately the game crashed even quicker when I did... looks like I'll have to spend some money on new RAM
  15. NAM General Discussion Thread

    Need.. NAM... rool: Really, you've done a great job and I'm sure it is worth the long wait
  16. Under Bridge Scenery

    *blinks* *blinks again* *pinches self* ...amazing, and very useful.
  17. Under Bridge Scenery

    Still, amazing ^^ Looks like they work like they're supposed to... And they sure look good too *drools over keyboard*
  18. subway bug not fixed

    Well don't repair them if it doesn't affect the preformance of the subway, I don't really see why this is a problem. It's just graphical.
  19. subway bug not fixed

    This has to do with the way SimCity handles subways, and that's probably hard-coded. Do you spend that much in underground view anyway?
  20. Under Bridge Scenery

    Oh... my... god... Everytime I think it can't get better... it does. Amazing work!
  21. Rate one image.

    Aah.. finally got SimCity to run for 20 minutes without crashing... and my RAM cleared up too ^^. Anyway, here's my picture. Not as extensively photoshopped as yours but a little...
  22. Plopable Farm Field Pack

    Great idea! Would be even better if it had some farm buildings too ^^. Well, 9/10 anyway.
  23. Under Bridge Scenery

    I'm with rooker1, I'd rather wait
  24. NAM: Requests

    It will be in the next NAM.
  25. Under Bridge Scenery

    Precisely. This thread used to be in the Transit Network forum I think, but the moderators moved it. After all, this is amazing BATs, not mods.
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