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Showing most liked content on 07/16/2026 in City Journals

  1. 1 point
    Prey Time It’s time to find some prey! Luckiy, the forests around Lake Felis provide plenty of prey for the feline population. Small game, like yummy chipmunks and such, along with big game, such as deer and moose (squirrel sold separately) as well as plenty of stinky fish give the obligate carnivores the snacks they need. To serve the itinerant population, there are hunting lodges scattered about as well as an inn and a stable. There’s even a catnip farm. Let’s explore the countryside… then maybe catch some dinner! For context, Lake Felis is the large, cat-shaped freshwater lake at the center of the country. These pictures of the countryside are courtesy of Age of Empires III. There's plenty of tasty prey in the forest, even along the main road out of town This deer is "sleeping..." This stable is a great gathering place for prey animals. You can ride them or chase them. Saddles sold separately... You can always spend the night or have a meal at the Dew Drop Inn, located at the base of Walton's Mountain Climb a tree for a better view! This feline chapel is open anytime you need to stop by Oh, deer! Found some nice weasels to pounce on too! The catnip farm is there in case you need something green The waters of Lake Felis are chock full of fish; the stinkiest kind that cats love. Tuna, salmon, sardine... it's all here! Hunting lodges dot the countryside and are a purr-fect place to take a nap after a long day of stalking, pouncing, and other feline activities. Each comes with plenty of windows to look out of! [IMG=http://s03.flagcounter.com/count/rqJt/bg=FFFFFF/txt=000000/border=CCCCCC/columns=5/maxflags=150/viewers=Fabulous+Furry+Feline+Fans+/labels=1/pageviews=1/.jpg]
  2. 1 point
    WMP Car Ferry Terminal + Tram (GLR) This is a custom I made for my River Junction build. Download: zzz_SausTartar_CarFerryTerminalwithTram.zip Dependencies MGB Model (only need the "MGB_Blank.SC4Model" file) - https://community.simtropolis.com/files/file/30788-mgbs-my-first-mod-tutorial/ SM2 Mega Prop Pack Vol 01 - https://community.simtropolis.com/files/file/32980-sm2-mega-prop-pack-vol1/ AGC Street DLC - https://community.simtropolis.com/files/file/36152-agc-streets-dlc/ AGC Automobile DLC - https://community.simtropolis.com/files/file/34163-agc-automobile-dlc/ AGC Industry Energy Telecom DLC - https://community.simtropolis.com/files/file/36448-agc-industry-energy-telecom-dlc/ SHK Parking Pack - https://community.simtropolis.com/files/file/27563-shk-parking-pack/ NekoPropSet02 - https://web.archive.org/web/20250101000000/http://hide-inoki.com/bbs/phpbb2/viewtopic.php?p=3074#3074 WMP Mega Props vol. 01 - Misc General Props - https://community.simtropolis.com/files/file/33621-wmp-mega-props-vol-01-misc-general-props/ WMP Mega Props vol. 03 - Port Authority Ferry - https://community.simtropolis.com/files/file/33623-wmp-mega-props-vol-03-port-autority-ferry/ PEG-OWW2_RESOURCE1, PEG-CDK3_SUPER_PAK_RESOURCE, PEG-SUPER_TEXTURES - https://community.simtropolis.com/files/file/35353-pegasus-cdk3-collection/ Grfe Props Pack - French Road Signs - https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/214-bsc-tsc-girafe-french-road-signs SuperSHK Mega Parking Textures - https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/ Scoty MP Textures (I use the "scoty_goudron_L_tex.dat" varian) - https://community.simtropolis.com/files/file/33635-scoty-mp-textures/ Disclaimer 1. I made some changes to the FSH files for 2 of the WMP ferry terminal models being used in the lot. 2. Also made some changes to the barrier position inside the "Nams PROP Pack Vol 2.dat". So, if you have any plugins that use those specific props (I haven't found any yet), you might see some minor issues. Enjoy, and here's the gameplay if you want to see it being used in my city.
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