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Update 1 - 6/4/10 - Introduction / Undeveloped Territory

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packersfan

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Packersfan returns with a new journal about the District of Wenzel with the capital city of Martin.

It has been nearly a year since I have really played SimCity, and a lot has happened in that year.  In January, my computer's hard drive died and with it all my plugins and my Sessquenna region.  In May, I graduated from college.  In June, I reinstalled SimCity and Rush Hour and have begun the arduous task of repopulating my plugins.

This new region uses the Meadowshire terrain mod from cycledogg/c.p.  The mod comes with an incredible tree controller and the trees are beautiful, unfortunately they don't plant everywhere because the terrain is designed to have lots of rolling green meadows, a hard thing for me to take at first but hopefully it will grow on me.

The water in-game looks nice but in the region view looks terribly fake.  Unfortunately, I cannot find the old river water mod I used in Sessquenna, so this will have to do for now, but of course I will be experimenting with stuff as always.  The mod is called Ocean River Water Mod byMayorBean.  

From Jeronij I am using the incredible Street Side Mod which plants trees along residential streets and places various other props on the sidewalks to liven things up.  For this city I will use his specially designed stone sidewalks as opposed to the Maxis originals.

So here is the region.  Like I said I am not too in love with the look yet, especially of the water...

Satellite Image of Raw Region

 

Aerial Distorted Image (SC4)
Okay, I did not really like the Meadowshire terrain/tree controllers.  The trees were incredible and the textures are crazy awesome but just didn't suit me.
 
I re-rendered the region using just the plain MAXIS terrain, cycledogg's No. 7 Tree Controller, and Pegasus's Brigantine Water Mod.  I think it looks a lot better.
 
0301060410.jpg
 

0401060410.jpg

 

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