Jump to content
  •   Announcement

Corsania

Sign In to follow this  
  • Entries
    8
  • Comments
    27
  • Views
    4,458

New Cities Under Constructi... What's THAT!

Sign In to follow this  
CHR

311 Views

Development has continued in Corsania at a steady rate. Steep land further afield has been terraced, with work being done in the two new cities of Logan and Thayer. Logan is to contain mainly more residential and commercial developments, while Thayer is an industrial port area. 

220201013-35-54.jpg

 

Factories have already been built in Thayer to satisfy the demand for construction materials in Corsania. The land is terraced to allow construction on the moderately steep slopes of the hill.

220201014-12-0.jpg

 

Something interesting appears to be going on at the upper terrace construction site.
 
220201014-19-34.jpg

 

Brian groaned as he hauled himself out of the folding chair. Lunch break was over and everyone was heading back out to continue work. The shortage of supplies in Corsania meant the whole team had only one digger to work with. They had been gradually eating their way into the side of the hill, removing dirt and rocks so that new factories could be built. He looked out over the bay, along the untouched coast, the sea shining under the light of another sun.
 
Digger Operator: S***, hit something! 
 
Brian looked over to the digger, they were digging near the surface, not where you would expect bedrock, but the grinding of metal on stone was hard to miss. The last thing he needed was to break the only digger they had. 
Walking over, Brian looked into the hole. Sure enough, there was some pale grey stone just under the surface.
 
Brian waved his arm at the digger.
 
Brian: Move her back, we'll see if she's damaged.
 
As the digger reversed, it appeared more damage had been done to the bedrock that the machine. Brian approached the hole to gauge what would be needed to blast through. As he looked over the edge, he realised what he had assumed to be scratches from the digger, was in fact writing. It looked nothing like he had seen before, an ornate pattern covered what must be a huge, and now fractured, room under the ground. The writing looked like nothing on earth... probably because it wasn't...
 
The team of archaeologists, rapidly assembled, worked out little more than Brian had when they too climbed down through the broken stone. They too saw the beautifully carved walls of the small room, they too wondered what the words of this unearthly language meant and, just like the site foreman before them, wondered above all, why there were deep dark blue crystals covering the floor like fist-sized grains of sand.


 


I will leave the story there...

So that you can see some more pictures of Thayer!

Here is an overview of the new port.

220201014-12-57.jpg

And here is a view over the industrial development so far.

1.jpg2.jpg3.jpg4.jpg

Sign In to follow this  


5 Comments


Recommended Comments

Very nice. Interesting design on the Seaport and i like the selection used. Somy is always a good choice. Suggestion use different walls, those one's that you are using are just not sitting right with me. Jeronji Concrete walls is one reccomendation and it would compliment the High Tech industrial building. It's your choice however.

I wonder what secrets will be unravelled by those archeologists.

Looking forward to the next update

Share this comment


Link to comment
Replies
@ ROFLyoshi I tend to just get the road tool and go - usually because I'm doing high density areas. I think you're right that I should change them to streets.
@ Shadow_prophet Yeah, I am planning to change those walls...

Share this comment


Link to comment

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections