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Mountainwood

Blazerhawk

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Blunder-Thanks for the advice. I'm not much of rural player and rarely use agriculture as a result. However, I will keep that in mind should I ever find a suitable area for agriculture.

Ace-Thanks. I try to let people know what I am using when it is featured.

nedal2001-Thanks.

Benedict-Thanks. I think you'll find this similar to my work on Iris.

Mountainwood-(Click on images for full resolution)

Mountainview0000.jpg

Starting a new region is always a challenge. Figuring out where to put that first "city" can be really taxing. It gets even more challenging when using a CAM based simulator. For all it does CAM makes starting a city far more difficult. I have actually modified my version of the CAM simulator to better fit my needs so be forewarned, this type of development with CAM may not be typical.

I finally settled on tile Np as my starting point. This tile is in the southeast corner of the region and backs up to the mountains on that peninsula. I based this area off of the edge of town neighborhoods I have lived in or near. The tile itself is home to about 20,000 sims and nothing really important regionally. It's just a typical suburb in that sense.

The name Mountainwood was chosen as it seemed like a good name for the primary road through the tile. You can see this road in the region shot above. Nothing particularly spectacular, but if you lived in the area this would be one of the roads you would have to know. A couple of east-west arterials end in this district anchoring the commercial and industrial zones.

Mountainview0001.jpg

Here we have the intersection of Mountainwood Road (running right to left) and Hopkins Drive. This area has spawned a nice office park.

Mountainview0020.jpg

A little to the north we have this intersection between Mountainwood and Center Point Avenue. This could be said to be the heart of the Mountainwood tile. It features a nice mix of shopping and office space. Not surprising as Center Point Avenue is going to be a major access route to the freeway in the neighboring tile.

Mountainview0021.jpg

West of Mountainwood Road is primarily residential neighborhoods like this one. Here we can see the influence of the mountain to the west (top) of the image. Many of these areas are built in a fused grid pattern.

Mountainview0019.jpg

Mountainview0018.jpg

Living this close to the mountain can be quite costly. Many of the houses in this region go for upwards of $400,000. Of course the views from the mountain are even more spectacular.

Mountainview0017.jpg

Businesses along Mountainwood do fairly well as they provide quick access to vital goods for these residents. A few strip malls have popped up along Mountainwood as a result.

So that's it for Mountainwood. Thanks for visiting.

Credits

NAM

Simgoober

Madhatter

Mattb325

JMyers

JBSimio

JasonCW

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Do the people living next to the mountain have avalanche insurance? Seems like a good idea for that neighborhood. Nice work.

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Beautiful. I've wanted to do a mountainside town like this for so long, but sadly my cj isn't that far yet. :P Great work though, this seems like a cj I need to follow. Awesome job. :D

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Holy smhazoli lol thats AMAZING!!!!
You must tell me what rock mod you are using!!!
Very nice start man :D

Also, from your previous update, i think you should perhaps add another airport. And, how did you manage to have such high wealth in your first city in the region? are you using some desirability mod?

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Sorry for double-posting, but is that medianless avenue the one in the NWM that is road draggable? Because I've seen ones that look different than the NWM ones, just wondering. :P

 

And it seems like just medium-wealth Alex, which is fairly easy to get once you have schools & basic things for your sims.

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Very Nice! I love the way you made the Maxis buildings fit in so well. Please extend to other regions :D 

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