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Steel and Fire

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Vigilante1987

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01minsurvey.jpg

False color imagery results from long range mineralogical survey. Note: inaccurate results in the area known locally as "the Badlands" appears to be from some unknown ground-side interference.

 

The only places to find iron looked to be in the mountain ranges protecting the river valley, and many prospecting teams set out.

Excerpt from a report by the first team to cross the Shield Wall:

 

"The trip to the Shield Wall was bad, but once we crossed the mountains the real nightmare began. The wind blows constantly, and the fine, gritty sand particles get in everything.  The Sea of Dunes is aptly named, as the sand seems to move across the desert like waves on an ocean."

Better luck was had in the Dragon Teeth range.  This from an interview with an early prospector:

"Gold? yeah, we found copper, silver and lots of gold, but we found something even more important at that time: Iron.  Without Iron there's no steel, and without steel the colony couldn't grow.  We might've just as well packed up our bags and gone home."

A prospecting mine was soon set up:

02firstmine.jpg

This was made possible only through the use of amospheric water condensers, developed by th New Zionists.

03atmosphericcondenser.jpg

("How quaint," Brown thought to himself, "They look like old-style water towers.")

Once the vein was found to be true, the canal was extended, mining crews were recruited, and extraction began.  The first use of the new steel was to build a new rail line back to Speedwell.

04smallminingcommunity.jpg

 

In the summer of that year firestorms raged down the valley, and the town was not spared their fury:

 

05resifires.jpg                                        06towerfires.jpg
 
07closeup.jpg

 

Fire crews tried to respond, but were quickly overwhelmed.

 

08firefighters.jpg

 

Three hundred people died, and over nine hundred were left homeless...

09aftermathresi.jpg

10toweraftermath.jpg

Coming Next: The Aftermath

 


Author's Notes:

- I had hoped to show more development in this update, but the sims weren't cooperating last night.

- I miss the more devastating fires in earlier versions of SimCity.

- If anyone knows of a good futuristic looking building on the STEx that has around the same functionality as a water tower, please let me know.

 
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good CJ so far, creative too.

And im just wondering, how do u get that dune effect? It looks asome and would be great for my desert cities.

and for ur question, try PEG, he has alot of futuristic type stuff.

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Thanks

The dunes were created in god mode using the Hill tool set on 7.  I just dragged it diagonally along the plot with a slight wiggle.  The hardest part for me was to keep them going at least somewhat parallell.

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