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Major problems facing Luxengia

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Well, it looks like Luxengia is starting to go through some tough times-not financially, we made over § 1,000,000 so far-but a planing problem. I became lazy, and didn't want to put most of my population on the waterside, with twisted and hilly roads, so I started a new residential sector away from the original one. Now I have to manage and maintain 2 water 'grids' as I can't connect the two residential ones with the farming sector between them(water pollution), and I need to upkeep more power lines, not to mention still having to manage the original road system(didn't think that through too well old buddy). But that's nothing compared to the traffic problem-even with such a small population of about 20,000, if you have half of your population trying to use one road, that road becomes very clogged up. So now I require an avenue, maybe even a highway, but there is a catch: over 90% of the traffic comes from workers with their jobs on that street-5,000 people will lose their jobs(half my town)if I construct an avenue.

But that's not all. We have a garbage problem.


So Luxengia has decided to start working on a garbage solution. A special incinerator that dumps trash into the center of the earth.


On the brighter side, a fair share of my town is now watered thanks to my new new water tanks(mod), this is in the 'new' area of town, depicted below(the incinerator isn't that dull, but you know...)


The 'new' area of town is a bit away from it all, but it doesn't look like it, thanks to the commercial sector which is actually just a profitable power-line.


Also, our city has been hard at work with schooling, we have a brand new high-school and an elementary school, and are considering healthcare. Did you know that both the city planner and the health and education adviser star quacking?

P.S. Did anybody notice that while I called my City Journal's city name 'Luxengia' while on all the photos with the UI showing it is called 'Luxenia'? Ouch.

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