Chapter 4 - Let's Get to Work!
Well, well, well. I see that we have already beaten Democratia in terms of views! Yay!
Thanks to all of you who took the time to visit this CJ.
But I also see 0 comments - it would be nice if I did get some. I will reply, so don't think I'm ignoring you or ordering you about - that's the last thing I want to see you think.
Anyway, without further mucking about, let's resume the story of Quicksilver City. We now go to Chapter 4, where construction of the city is beginning:
Chapter 4 - Let's Get to Work!
Immediately after inception the dice got down to business.
His first priority was to ensure all Sims had access to the bare necessities of life: juice, life drink and somewhere to put the excrement afterwards.
They already had juice - so the dice created this little necessity hole:

He also provided a little Milton Keynes - style redway for his Sims to walk to work. Needless to say, not being transit - enabled, it didn't work and car traffic ruled the daily commute:

This caused a little chaos at the road-avenue junction outside the residential area each day:

Yellow car, no returns. Yellow car, no returns.
(For those who actually know what I'm banging on about.)
Anyway, following on from this shot, the dice decided that to have a core principal transport system to work around was key to making Quicksilver City huge and vibrant and the greatest city in Sim Nation.
So he very quickly began work on the M1 motorway to the south of the town:

Later on he decided to put houses down that avenue (little teaser for Chapter 5 - also find out what the existing residents thought of the new highway!)
And just to entice new residents, he produced a picture of the whole city:

It looks rather attractive, doesn't it?
And that will do for now. Comment as you wish!
See you in Chapter 5.
Chris.


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