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Tolomar

AMA Apollo Mission Alpha: The Great Doozer Migration

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Posted:
Last Online: A long, long time ago... 
 
Doozers have been Assigned Planet Apollo and it's moons:
 
dry and desert like planet, but large underground river, which water can be used to irirgate land..very hot...but we got hardhats9.gif... no sign of other life forms of life per the probes
 
Report Alpha 01:01 : Doozers Land in Alpha quadrent as per flight plan: Colony 01-01 Established:Farm Comunity to get Farmers Market..29.gif
apolloalphalandinga00001setup5.th.jpg
 
 
currently using Greyiel's thread and only Maxis buildings and the NAM36.gif (trafficplugginbetterpathfinding standard x10 comute)4.gif 
a passanger rail station 2x4 3000 capasity, a little on the enhanced side...but still a non cheat, Doozer aren't that big and their pretty orderly bugs...44.gif (made for me by Sam from the BSC)
going to give this a try in a non-cheat manner (not above using mods, some are fun to sandbox around with)
Power and waste disposal and zones established10.gif
apolloalphalandinga00002setupp.th.jpg
apolloalphalandinga00003zonese.th.jpg
 
seems to be some solar interferance 42.gif
Farmers Market Reward Placed:
apolloalphalandinga00005famers.th.jpg 
Small  Dirty Industry Started: 
apolloalphalandinga00006indusr.th.jpg
 
 
Residential and local Comercial Water piping established
apolloalphalandinga00006indusr.th.jpg
 
 
Waste Energy Plant Constructed: burns the Garbage...but boy it's pretty stinkie, not funded...power is still not cost effective 15.gif
apolloalphalandinga00008wastep.th.jpg
 
 
Schools and Medical built (currently underfunded) and fully funded lg Fire Station Lg Police Depart fully funded:
apolloalphalandinga00009libray.th.jpg
apolloalphalandinga00010lgelem.th.jpg
 
apolloalphalandinga00011cityco.th.jpg
 
apolloalphalandinga00012lghosp.th.jpg
 
 
 
 
 
Mayors Statue place first plaza and flower gardens place along with the introduction of  first busstop for MT44.gif 
apolloalphalandinga00014mayors.th.jpg
 
 
Power Grid Strainded Second Coal Plant Constructed..their cheap but stinkie 7.gif 
apolloalphalandinga000152ndcoa.th.jpg
 
 
Elevated Hwy Conection made Western and Sothern borders19.gif 
apolloalphalandinga00016westel.th.jpg
 
apolloalphalandinga00017selehw.th.jpg
 
 
 50yrs plan  OK Stats to Follow:10.gif
apolloalphalandinga0001950yrsc.th.jpg
apolloalphalandinga0002050yrse.th.jpg
apolloalphalandinga0002150yrsn.th.jpg
apolloalphalandinga0002250yrst.th.jpg
 
 
END TRANSMISSION...35.gif35.gif40.gif
 
 
 
 
 
 
 

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Posted:
Last Online:  
 

sounds cool, but could we see some pictures?


20369743_2718707249385_5298984318887779742_o.jpg

Saint Louis

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Posted:
Last Online: A long, long time ago... 
 

Yeah, Tolo, I thought you were practicing posting pics. 42.gif If they're too big, just shave a little off in Paint with the stretch/skew feature. The pictures I saw look great so far. 48.gif

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     
     done purposely this way....large pics can be seen by link provided (didn't want to kill the dial-up users with 10-20 pics per post)
     
     
    the Doozer continue apon their aggressive expansion..second city start to the East. theres seems to be some sort of barrier blocking doozer activity to the north and west, currently investigation has begun to determime the cause of this unknown effect
     
    Second city in grid 01-02 started-doozer grid established to get Farmers Market Reward:
    alphacolony010200001startregio.th.jpg
    alphacolony010200002startcityv.th.jpg
    Farmers Market Reward placed, view of Radish fields provided:
    alphacolony010200003farmersmar.th.jpg
    alphacolony010200004cityviewfa.th.jpg
     
    Doozer continue with connecting Rail to outlying Cities, industry established on premetrer:
    alphacolony010200005cityviewra.th.jpg
     
     
    Central areas upgraded to Med Density:
    alphacolony010200006cityviewme.th.jpg
    Water provided for northern 1/2 of city only, schools, hospitals and EMS services provied in both SW and SE zones:hospitals and schools underfunded to meet demand...EMS fully funded, DI dominates the Northern map...water pipes still not provided
    alphacolony010200007westendciv.th.jpg
     
     
     
     
    second power plant placed to satify power demand on power grid (both overfunded to max), Waste Disposal Plant placed to help with garbage removal (0% funding)...2nd water pump added in NW corner for same reason:
    alphacolony0102000082ndcoalpla.th.jpg
    20year city overview.
    alphacolony010200009cityview20.th.jpg
     
     
    things went well with 01-02, explotation of 01-01 help in the expansion, as goals were reached in 20yrs not the 50 needed for 01-01
     
    Doozer scouts have been dispatched to survey the surrounding areas
    END OF TRANSMISSION...35.gif35.gif40.gif

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    Posted:
    Last Online:  
     

    Hmm this is very interesting...interesting...

    Well only time will tell what this is....

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    Posted:
    Last Online: A long, long time ago... 
     

    Nice. Just asking though: Got a story going, or is this just documenting your city?
    Good anyway. 9.gif

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

     Ok after landing the Doozers sent out scouts in all directions...and gridded out the land..44.gif cuz thats what doozers do..they grid..1.gif could play chess on a decent region view...29.gif

     
    so there are now 9 med sized cities colonized...first city to 50 yrs....next few cities were played to 25 yrs then I cycled through the cities another 25 yrs all cities, using the doozer grid in all and  reconciled all44.gif the explotation had a dramatic effect in all the other cities 39.gif
     
     
     
     
    current region view16.gif
    regionview9cities50yrs3lc.th.jpg
     
    current Transit view...boy thats ugly...have to do something about that quickly47.gif
    regiontranview9cities50yrs0vs.th.jpg
     
     
    Stock exchange in all of the later 8 cities including Colossal Mayor Statue  (All statues placed each city too) 10.gif
    ac0203stockexchangemayorstatue.th.jpg
    AC-02-03 current North East Residential Slums are in the back ground but there Twin Peaks  (current the tallest building in Colonies)
    ac0203nerestwinpeaks50yrs0ot.th.jpg
     
    North West Res District
    ac0203nwrestwinbelltower50yrs1.th.jpg
    02-03 Central Business District McCellan Inc is the cities largest employer
    ac0203cbdmcclellaninc5zu.th.jpg
     
     
    next plugins to add 1. BSC Andrea roth City Hall Fix 29.gif I put this in with Greyviel's folder for safe keeping37.gif
     
                                     2.Transit View Mod Edmonton version48.gif
     
                                     3. Tilesetmod from Tropod (going to use it when nessasary) 10.gif
     
                                     4. using T Wreck Stas mod as a guide and adding the file in as I go 35.gif
     
    four new Colonies will be open next turn colononies 01-04, featuring lots from 4ms and 6459978
                                                                               02-04, featuring lots from Agentuhoh7 and Andisart
                                                                               04-02,featuing lots from Aptx and Artaxis
                                                                               04-03, featuring lots from Bandito and Bgtcn
    idea to get a pic and see if each working39.gif
    the original 9 colonies will be played an aditional 10 yrs to update comute times
     
    END OF TRANSMISSION...35.gif35.gif40.gif
     
     
     
     
     
     
     
     

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    Posted:
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    some good pics, but i would suggest posting them on to the site so we don't have to click on the links.  other then that good job so far.


    20369743_2718707249385_5298984318887779742_o.jpg

    Saint Louis

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    Posted:
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    Good start tolo....good to see you finally take the plung into CJ'dom. Lookimg forward to seeing some more.


    Your freedom is the most expensive thing you have, even if you arn't the one that paid for it... Use it well.

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