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von_Maximilian

Hiding Road/Track Not Connected Flag (Popup)

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I know there is a mod called No Problem which disables these problems and prevents the annoying popup from appearing, but is there some script or an option in mod tools to hide this flag so it doesn't appear? I'm wondering if you could do it for a specific road while in the editor.

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6 hours ago, von_Maximilian said:

I know there is a mod called No Problem which disables these problems and prevents the annoying popup from appearing, but is there some script or an option in mod tools to hide this flag so it doesn't appear? I'm wondering if you could do it for a specific road while in the editor.

i don't think so. It wouldn't logically be able to be applied to a road without a written mod to make it work


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    I've got another question for you Bad Peanut.

    I was talking with Senfkorn on his new tram depot and saw your reply on the workshop how to get the default tram depot road. The problem with that road is that the poles and wires are too wide compared to the default width on all the other roads. I can easily move the pole props, but is there an easy way to replace the wire with the narrower ones?

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    10 hours ago, von_Maximilian said:

    I've got another question for you Bad Peanut.

    I was talking with Senfkorn on his new tram depot and saw your reply on the workshop how to get the default tram depot road. The problem with that road is that the poles and wires are too wide compared to the default width on all the other roads. I can easily move the pole props, but is there an easy way to replace the wire with the narrower ones?

    Are you talking about making your own road based off that particular asset? Or you mean you're editing that road and expecting it to stay changed.  The latter won't work.  The former would mean you'd have to upload that new road to the workshop anyway


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    11 hours ago, Bad Peanut said:

    Are you talking about making your own road based off that particular asset? Or you mean you're editing that road and expecting it to stay changed.  The latter won't work.  The former would mean you'd have to upload that new road to the workshop anyway

    Bummer, I thought that may be the case, but thanks for the confirmation.

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    20 hours ago, von_Maximilian said:

    Bummer, I thought that may be the case, but thanks for the confirmation.

    assuming you are the author of the tram depot, here's how i would advise using the vanilla tram networks so you get as close to what you want without requiring mods etc.

    image.thumb.png.e6e872888316a511053ee12fc70a1d0a.png

     

    • expand the width from 5 cells to 6 (so to avoid clashes with the wider tram depot road), 
    • upgrade red segments to tram depot road
    • upgrade blue segments to one way tram tracks (making sure they allow a loop)
    • move the pink circled nodes up to avoid collisions from the wider tram depot roads - you may need to do this before upgrading unless you use anarchy first - would suggest using move it mod to move the nodes easily. I did test and there is still room inside your mesh for them to fit - mainly coz the one ways are thinner
    • green circles pole is the ONLY pole that seems to go through your mesh, and tbh i think that's easy to ignore. if people have whinge tell me and i'll embarrass/condescend them into silence.

    the tram depot roads are fixed height segments so they will keep the one ways at the same height because they share the same nodes, kind of pinning them into place. you could potentially remove the middle vertical (in this image) tram depot road by using the 1 segment of oneway on top and curving it around to the lower node - it might mean you don't have to adjust the pink nodes up because there wouldn't be the collision issue with the largest tram depot roads anymore, but i'll let you play around and see what works best for you.

     

    hope this helps. Im gonna link this on your steam page in case this isn't actually you haha

     


    Come follow me on Twitter @CS_badpeanut 🥜 or Facebook!

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    4 hours ago, Bad Peanut said:

    hope this helps. Im gonna link this on your steam page in case this isn't actually you haha

    It isn't mine, just trying to help Senfkorn.

     

    4 hours ago, Bad Peanut said:

    if people have whinge tell me and i'll embarrass/condescend them into silence.

    LOL. :D

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