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Miccrosshill

Question about the rotor-shader

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Hi,

 

i am working on a "full-glass" building and i used the rotor shader for all the windows - got it done but when placing lights inside the building ... there is no illumination seen from the outside.

pre2.jpg.966926ab3e93ee5d982105d860f7bce1.jpg

Did i used it wrong or is there no way that light passes the windows?

pre1.jpg.782c500f58e8100afa01e2c8f7855e06.jpg

as you see - the whole interieur stay dark.

 

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  • Original Poster
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    Thx for your answer ronyx,

    nope interieur is normal .. i wanted the light from the interieur shines trough the net to the outside - seems i have to use the normal illumination map for all the windows. sad but thats the ways this game run ;)

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