Jump to content
Sign In to follow this  
iretnac

What's your favourite energy power source?

5 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

As title.

I always end building a nuclear power plant, for huge amount of clean energy... but I hate living with anxiety of an earthquake, a monster or other thing like that. I had a nuclear meltdown and it was terrible...

So I was wondering what's your favourite solution for energy when it comes to build a big city.

 

Thank you guys

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I build Wind and Coal until I can build fusion power. The only nuke I build is in the megatower since it can't melt down. My biggest cities (in the 200K range use the advanced fusion) 

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

My favorite is the solar power options!  I try to progress the cities I built up to the point that it goes from (dirty) coal to dirty (oil).  At some point I will migrate them to cleaner options in the same favor before jumping on the solar bandwagon.   I've tried the wind to solar option but always resort to fossil just to keep the lights on.  I like the nuclear in the tower option as mentioned already.  But I just can't get enough educated sims to work at that type of power plant regardless how educated the area is.  It works for a while then dies and/or becomes too expensive!!   

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

@zacnlinc I've found that for whatever reason many of my towns won't get any skilled worked unless I turn off all education except the university, then everyone goes to school at the university. Makes no sense. Seems to happen in any town where I've ever plopped a Uni. Towns where I've only ever had Elementary, HS, and Community College seem to progress just fine. I definitely feel the education and commuter models in SC2013 are buggered, however, once you understand the limitations of the game you can use them to your advantage.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On ‎1‎/‎7‎/‎2016 at 7:54 PM, panzer06 said:

@zacnlinc I've found that for whatever reason many of my towns won't get any skilled worked unless I turn off all education except the university, then everyone goes to school at the university. Makes no sense. Seems to happen in any town where I've ever plopped a Uni. Towns where I've only ever had Elementary, HS, and Community College seem to progress just fine. I definitely feel the education and commuter models in SC2013 are buggered, however, once you understand the limitations of the game you can use them to your advantage.

I think I've had this issue as well.  And like you said (Panzer06), using the limitation of the game is for sure key!! I tend to build my cities with just libraries and a grammar school at first.   Once the grammar school is at max, I tend to then plop in the community college.  That tends to make room at the grammar school and maybe enough so that a classroom (or two) can be closed until needed.  Most often I find with this "slow and steady pace" of game play, I tend to run out of a location to even consider placing the HS when I want to upgrade the grammar school and the same goes for the Uni when it's time to upgrade from the community college.  

Shame the game isn't working as intended.   My early on cities, that I'm still attached to, are still suffering from student going to schools out side of the city limits and never returning.   I find myself now ensure that doesn't happen in new cities.  Each city is kinda independent of each other in my game play when it comes to education.

Share this post


Link to post
Share on other sites

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In to follow this  

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections