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Import problem - CSL Asset Editor is stretching my models in the Z axis!

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Hi guys,

 

Sorry to come crying but I've tried everything I can think of and have had no luck searching for a solution!

 

This is how the model looks before I export it as FBX:

 

StretchProblem2_zpstwqru6eu.jpg

 

Here's how I have the options configured for the export:

 

StretchProblem3_zpsuny8lyi0.jpg

 

And here's what it looks like when I import it into the Asset Editor!

 

StretchProblem1_zpsn0wrjaxl.jpg

 

I even tried scaling the Z-axis down to 0.2 on blender (producing a squashed model) before I export to account for the weird transformation but it comes out exactly the same.

 

I tried unchecking the "apply transformation" box thinking that might be the problem, but it just gives me the same thing on its side, i.e. as if I had just imported it and used the rotate tools in C:SL.

 

I'm completely stumped!

 

I've got several models to work before using the exact same settings so I'm wondering what on earth is going on and how I can fix it.

 

Many thanks in advance,

 

Dan

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Posted:
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Something similar happened to me before.

When in object mode with your object selected, hit CTRL + A, and select rotation and scale. On the left side bar, make sure location, size and rotation are all checked. Save and export again.

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  • Original Poster
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    That did the trick! Thanks so much. I must have checked it off by accident.

    Interesting as well that you have to save before you export for it to register, that's good to know as I have been banging my head against a brick wall getting certain models to export properly and that fact will definitely help when it comes to diagnosing the problem.

    Cheers!

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