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Using NAM 32, is this supposed to happen?

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So, my city is full of healthy sims:

 

JguvF98.jpg

 

Note, I am NOT using park and ride.

 

Also sometimes I see sims commuting to one city like that, crossing the entire city, and commuting to another, and ignoring bus stops, it is not the case on this map, because it has no neighbours, but it is still weird.

 

 

 

Also I have two questions: 1) Pedestrians generate traffic noise/costumers ? 2) Pedestrians generate congestion?

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Given the volume of pedestrians using the street I would first look at your bus stops, it may well be they have incorrectly set transit switches. For example if your bus stop only had a capacity of 5,000 sims but 25,000 wanted to use it a situation could asire where the entire bus network would cease to function in-game. Since the simulator designates a percentage of sims who will use transport to get to work, in such a scenario you would get a lot of sims where walking was the quickest way to work. Only one such congested bus stop needs to be in-use with such congestion to take down the city-wide bus network. So check what capacities your bus stops have, because low ones will not be suitable for large numbers of commuters like this.

 

A second thought, did you modify any settings in the Traffic Simulator Configuation Tool at all? These settings can unbalance the game, so if you did are are experiancing problems, reset to the defaults. Remember it can take a while (6 months +) so the simulator to adjust to changes in-game.


Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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