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roberto tomás

pipe overlay for freight?

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I often find FREIGHT is the hardest thing for me to manage. I can figure out labor issues with the details tab and the but there's no equivalent section for commerce's demands on freight.

 

But I thought I heard you can pipe overlay anything like freight, crime, etc .. 

 

so - is there already a freight pipe overlay mod (like for the commerce data layer)? or ... can anyone give me a hand rigging up a pipe overlay?

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If you click on the population nr at the bottom on the game and then click on detail you can scroll down and it shows if the industrial freight has any "unfulfiled freight orders".there is also shoppers "unsold goods".

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    If you click on the population nr at the bottom on the game and then click on detail you can scroll down and it shows if the industrial freight has any "unfulfiled freight orders".there is also shoppers "unsold goods".

     

    heh yeah that just about does it .. I just cant see which commerce buildings are lacking freight. Im used to using the combination: per building data and the details tab  .. but I guess I can still see which industry have freight piled up.

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    Seriously, the heavy data layers are one of the most under-appreciated things about this game, but here we go:

    There already is a data layer for freight, and it's the industrial one. By the residential and commercial resource maps, you'll find the Industrial Map which shows the bars for the factories and freight trucks in your city. The commercial map should show which commercial buildings are low on freight.

     

    Freight is not a pipeline entity. It's an agent represented through freight trucks. :)


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