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vester_DK

VDK Trains Inc.

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Wonderful work on the trains!!! :O


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I will start off by saying that this is some of the cleanest work I've seen - and with so many choices it was difficult to settle on a livery scheme.   I wound up choosing the DRGW livery for passenger, but I was disappointed to see that the train pack volume 10 was missing the two DRGW engines - as well as a couple others, as I recall (though I didn't try to figure out just which ones).   However, all was not lost - I compromised with using the single engine from train pack volume 14, DRGW C, though it's not a perfect match with the coaches

Thanks for these - absolutely top-notch work - I've really been enjoying it!  :8)


Let's drop these things called egos on the floorStamp on them, and try to get on with it  --Kingslee Daley

Always ask yourself the question:  Cui bono?  Cheering vestry jolt now.

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Hello, first off, sorry for my English, I'm not a native speaker. Second I hope Vester is still answering this thread (but seeing it is innactive since 2017 I fear he's not) or if anybody can help, I have several doubts about his mods:

1. I downloaded VDK Trains Vol 16D GEvo Freight Engines (v1.0), and as you can see in the picture attached, there is the SE Rep (what I read this means that the ingame Steam engine, the one that looks like a circus train, will be replaced completely by the model I installed. The problem is that every now and then that Maxis default locomotive or steam engine still appears. I could ignore it, but the real problem and most annoying is that it shows like 90% of the times that a train appears. Very few times I could see the replacement I installed. Also I have the freight engine replacement which actually work very good in the game, because I haven't seen the default freight engine from maxis. I read in another post and also commented on it, and for what I know Steam locomotive cannot be fully replaced. Im not sure, hope you can help me.

2. I recently downloaded some automata replacements specifically VDK Trains Vol 19B Passenger Cars (v1.0). I installed SP Lark passenger cars, I read the ReadMe file and says there are 2 different color schemes for those cars, those files are named "A" or " B" after the "Add 1, 2 or 3" (these lasts are for showing different levels in those cars). I installed both color schems to see which one I liked the most, the problem is that I don't see any differences between those two files. I tried different combinations, e.g. I put in my Plugin folder only ADD 1 B, opened the game took a screen and then did the same with only Add 1 A. I basically did that with all files, even put some together like Add 1 A and Add 3 B but I saw no difference at all in the cars. Why I know Add 1 with Add 3 was working? because the passenger cars did show level 1 cars and level 3 cars only. I don't know if this was an error or that particular type of cars (SP Lark) was forgot to be rendered in different colors.

3. I saw in vester content from SC4Devotion that he has some proppack and textures that are not the actual replacement for the automatas, I was afraid I was not installing them so that my trains were not working properly, but I actually installed them and everything was the same. My question here, is what are those proppack and textures for? I suppose they are only that, proppacks and textures for use in various other lots, but just want to be sure they do not have to do with the actual automata replacements.

Also, the other mods present in that folder work correctly.

I want to be clear that this post is in any means a complaint of the mods that Vester did which actually add an incredible level of realism and I'm am very gratefull for what modders do, I'm only asking because maybe I'm doing something wrong that I'm not aware of. I hope someone can enlighten me :) and again sorry for my english.

PLUGINS.jpg

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