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philmo123

Help encouraging Sims to commute

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Often in my region I will have an industry based city (City A) that has lots of jobs available and not enough workers.

 

I have tried building a sim's heavy city (City B) with the thought of encouraging them to commute to fill the jobs in City A.

 

I have added the large bus terminals, train stations and ports - but never really see a large percentage of the unemployed in City B commuting to City A.

 

Any help to encourage this would be appreciated.

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communting is still broken ... they are trying to fix this, though

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I don't think there's a Simcity game where commuting actually worked.  Each time the developers say something like "Traffic is intended to be something that is hard to work out" sounds like "Hey, we're stumped, too!"

 

Note there is no "no traffic jams" cheat.

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Likewise, never had much luck with commuting, especially workers. However you might be able to rezone some of the commercial zones in your industrial city into residential zones. It is surprising how many unsatisfied shoppers you can get away with sometimes.

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Likewise, never had much luck with commuting, especially workers. However you might be able to rezone commercial into residential in your industrial city. It is surprising how many unsatisfied shoppers you can get away with sometimes.

I'm sorry, i dont mean to sound thick or something but would this help the industrial city dilemma or would it be an entirely new commercial city?

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Likewise, never had much luck with commuting, especially workers. However you might be able to rezone commercial into residential in your industrial city. It is surprising how many unsatisfied shoppers you can get away with sometimes.

I'm sorry, i dont mean to sound thick or something but would this help the industrial city dilemma or would it be an entirely new commercial city?

 

 

He is telling you that you can fix your problem of low workforce, aka open jobs, in the city where you have industrial, aka factories, by having enough commercial to satisfay only about 40-50% shopers with goods. That way you can bulldoze part of the commercial zones(reduce jobs, reduce freight demand) and then instead of those shops build residential(homes for sims). 


My YouTube channel with Cities:Skylines and SimCIty2013 videos: https://www.youtube.com/user/perafilozof

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I don't think there's a Simcity game where commuting actually worked.  Each time the developers say something like "Traffic is intended to be something that is hard to work out" sounds like "Hey, we're stumped, too!"

 

Note there is no "no traffic jams" cheat.

 

in sc4 it did work. i mean, it doesn't work actually but it worked in a pratical way.

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Likewise, never had much luck with commuting, especially workers. However you might be able to rezone commercial into residential in your industrial city. It is surprising how many unsatisfied shoppers you can get away with sometimes.

I'm sorry, i dont mean to sound thick or something but would this help the industrial city dilemma or would it be an entirely new commercial city?

 

 

He is telling you that you can fix your problem of low workforce, aka open jobs, in the city where you have industrial, aka factories, by having enough commercial to satisfay only about 40-50% shopers with goods. That way you can bulldoze part of the commercial zones(reduce jobs, reduce freight demand) and then instead of those shops build residential(homes for sims). 

 

Ah okay thanks for the tip

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