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Found SimCity_Game.package DEBUG

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i found something in the SimCity_Game.package DBug anyone understand this its under instaceid simcityui_min 


partial of the file codes:



'use strict';
var COMPILED = !0,
goog = goog || {};
goog.global = this;
goog.DEBUG = !1;
goog.LOCALE = "en";
goog.provide = function (a) {
    if (!COMPILED) {
        if (goog.isProvided_(a)) throw Error('Namespace "' + a + '" already declared.');
        delete goog.implicitNamespaces_[a];
        for (var b = a;
        (b = b.substring(0, b.lastIndexOf("."))) && !goog.getObjectByName(b);) goog.implicitNamespaces_ = !0
goog.setTestOnly = function (a) {
    if (COMPILED && !goog.DEBUG) throw a = a || "",
    Error("Importing test-only code into non-debug environment" + a ? ": " + a: ".");
COMPILED || (goog.isProvided_ = function (a) {
    return !goog.implicitNamespaces_[a] && !!goog.getObjectByName(a)
goog.implicitNamespaces_ = {});
goog.exportPath_ = function (a, b, c) {
    a = a.split(".");
    c = c || goog.global; ! (a[0] in c) && c.execScript && c.execScript("var " + a[0]);
    for (var d; a.length && (d = a.shift());) ! a.length && goog.isDef(b) ? c[d] = b : c = c[d] ? c[d] : c[d] = {}
goog.getObjectByName = function (a, b) {
    for (var c = a.split("."), d = b || goog.global, e; e = c.shift();) if (goog.isDefAndNotNull(d[e])) d = d[e];
    else return null;
    return d
goog.globalize = function (a, b) {
    var c = b || goog.global,
    for (d in a) c[d] = a[d]
i do not know what it means but someone with better knowledge can figure it out thx. 

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