Jump to content
Sign In to follow this  
BlackFrancis

Ground textures are there, but building isn't.

8 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

It's happened twice to two different buildings.  The first one I just demolished because I was frustrated trying to do something else at the time, and I don't remember which building it was.  This time it's Jetersen & Focsmann Tower by dusktrooper, which I downloaded from the CAM starter packs.  What's happening is the textures are showing up on the ground, but the building isn't there.  People are working in it.  It can be queried. 

I tried to fix it by downloading it again from Simtropolis, but that didn't fix anything.  Then I read somewhere that I don't need the growable and ploppable files...just the model file.  So I removed those but no difference.  No dependencies were listed, and actually when I had the ploppable installed it plopped just fine, building and all. 

So I don't really know what's going on.  I seem to remember having this problem when I played before several years ago, but I don't know what the solution was.  I've tried every search term combination I can think of but can't find anything helpful. 

I'll include a picture:

https://i.imgur.com/QhEw6e7.png

Any help would be great...I have no idea what to do about it, but it's probably going to happen over and over again.

Thanks!

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

When you pulled that building into your plugins did you include the .sc4model and .sc4desc files as well as the .sc4lot?  All are necessary if they are present.


Beware: Emancipated user.  No Windoze for me.
The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
JohnNewSig.gif
"We have met the enemy, and he is us" - Walt Kelly

Come join us at the Moose Factory

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    This was all that was in the zip.  I'd see if there's more to the file if it's on the LEX but apparently their site is shutdown due to bandwidth issues.

     

     

    2guh4SX.png

     

    Maybe it's just a bug and if I bulldoze it, it will grow somewhere else correctly.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    also havin missing things problem includin this if any one knows how to correct please help?? post-607619-0-46590300-1363648669_thumb.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Well, I bulldozed the building and some time later it grew again and it was just fine. 

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    From that zip expansion you need to add the two .dat files and the .sc4model file for both the ploppable and the growable lot.  However, the reason for the two .dat files is to choose not to load one of them if you don't want that function.

     

    Since this has all the hallmarks for a BSC group file, did you get all the necessary props and textures?


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

    Come join us at the Moose Factory

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Yes.  Funny thing about it, the building grew on its own after I removed those files.  And it did so perfectly, with all the props and everything.  It must have been in my plugin folder twice or something though I cannot find it.  I'm not really sure what happened with it but it seems to be okay now.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    You won't find a growable lot in your menus.  Take a look through your plugins and see if you can find the growable file and the model.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

    Come join us at the Moose Factory

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections