Jump to content
Sign In to follow this  
saubr

problemi da risolvere help me

12 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

Salve,

scusatemi sono nuovo del forum, ho un problema con simcity4 rush hour, non ho mai fatto l upgrade del gioco perchè ho un computer mac e non riesco ad installare il file .dmg

quindi ho problemi del tipo:

pompa idrica non riesco a demolire

popolazione pendolare

non ci sono macchine per le strade

e problemi di collegamento con altre città

ora vi chiedo è possibile aggiornare il gioco senza dover usare il file .dmg?

Grazie per la cortese attenzione

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Hi,

    sorry am new to the forum, I have a problem with simcity4 rush hour, I never did the upgrade of the game because I have a mac computer and I can not install the file. dmg

    then I have a problem like this:

    water pump can not demolish

    commuter population

    there are machines for the streets

    and connection problems with other cities

    now I ask you, you can update the game without having to use the. dmg file?

    Thank you for your attention

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    https://www.sc4devotion.com/forums/index.php?page=16 i have the problems installing this file!! help me pleaseeeeee!

    i have this problem :

    • Adjusted foam spray effect for firefighters fighting toxic spills.
    • Addressed issues related to U-Drive it mode while volcano disaster is active.
    • Fix for random issues that may arise when dragging a diagonal power line across zones in specific manner that creates a connected orphan pole in a segment.
    • Renderer updates to avoid memory corruption when model instance has an invalid position.
    • Updates to paths to improve clipper that was transforming stop points into single-point paths.
    • Video card improvements for the following:

      Intel i830/845/865: Fixed graphics rules to allow hardware and to disable color cursor.


      [*]Addressed issues related to burning tree stump.

      [*]Fix for airplane sometimes taxiing above the airfield.

      [*]Implemented safety code for query.

      [*]Fix for relatively obscure problems that occur when moving vans are created on a tile with a complex paths.

      [*]Implemented a general-purpose fix for any remaining yet-to-be-discovered cases of a bad orientation vector.

      [*]Fix for issue where networks loaded from a saved city would not properly re-initialize their connection bitmap.

      [*]Updated Localized strings.

      [*]Updates for My Sim messaging. The issues would arise when moving a My Sim out of a city at just the right time.

      [*]Fix for reported location of sky diving mission.

      [*]Fix for query incorrectly reporting trip length after abandonment.

      [*]Fix for incorrectly reported commute time during inter-city travel.

      [*]Path fixes for various networks and intersections.

      [*]Texture fixes for several one-way/avenue intersections.

      [*]Fix for several network intersection resolves.

      [*]Improved usage of parking lots and transit stations.

      [*]Improved synching of foundation vs. building height.

      [*]Improved variety of industry building development.

      [*]Fix for intercity commute where bus traffic was periodically being treated as car traffic.

      [*]Fix for being able to drop highway ramps over buildings.

      [*]Adjusted toll booth capacities for 2-tile wide toll booths.

      [*]Fix for prevention of pedestrians from using neighbor connections.

      [*]Fix for elevated train volume not being reported in the traffic volume graph.

      [*]Fix for commercial traffic and road noise map calculations to accommodate multi-tile morning and evening commutes.

      [*]Added left turn lanes to avenue/highway overpass onramps.

      [*]Fix for priorities of props and textures in lot templates used in city detail.

      [*]Fix for variety of path bugs related to roads, rails, highways, avenues and elevated rail.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    again error!!!!! :( other solution?

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    If you're having trouble with a .dmg file, I don't see why considering it's a Mac you are using.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    sim city 4 rush hour

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections