Jump to content
Sign in to follow this  
jdbknpchi

Time?

11 posts in this topic Last Reply

Recommended Posts

The year has no effect on anything in the game; it's just a number. You won't see flying cars if you set it to 3000 and you won't see horses and wagons if you set it back. The game is perpetually set in the present (somewhere around 2003, when it was released). The game just isn't coded to change over time.

So there's not really any point to changing the year, and I don't know of any mods that do so. If it bothers you that much, the best advice I can give you is to pretend that the beginning year (00) represents 2000.

Share this post


Link to post
Share on other sites
  • Original Poster
  • The year has no effect on anything in the game; it's just a number. You won't see flying cars if you set it to 3000 and you won't see horses and wagons if you set it back. The game is perpetually set in the present (somewhere around 2003, when it was released). The game just isn't coded to change over time.

    So there's not really any point to changing the year, and I don't know of any mods that do so. If it bothers you that much, the best advice I can give you is to pretend that the beginning year (00) represents 2000.

    i know that i meant i rather set it in the current year were in iknow there won't be flying cars,floating stuff,i just want the year higher!

    Share this post


    Link to post
    Share on other sites

    I doubt the game would able to handle year numbers like 2012 anyway; it might cause it to crash. Like dzekins said, it's how old your city is, not really the date.

    In any case, I don't think it's possible. The only way I've heard of is (vaguely) the cheat code you were saying doesn't work.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • I doubt the game would able to handle year numbers like 2012 anyway; it might cause it to crash. Like dzekins said, it's how old your city is, not really the date.

    In any case, I don't think it's possible. The only way I've heard of is (vaguely) the cheat code you were saying doesn't work.

    umm ive been in the year 2100s on that game it took 12hrs to get there lol but the game can handle it i had no lagging or crashig

    Share this post


    Link to post
    Share on other sites

    Alot of my cities have been up in the 21's... mostly because I plop a park than fast forward to get the effect quicker, or to get the tiles to grow faster....

    I have wondered the same

    Share this post


    Link to post
    Share on other sites

    Have you used the correct format for SimDate cheat?

    "SimDate [Value] - changes the in-game date to the value you entered, this is useful for testing seasonal props. Use a date after 12/31/1999 in the format SimDate 12 31 1999."

    If the game was on pause when entering the date you need to unpause to see the change.

    I once tried the time cheat in couple of cities and noticed that atleast the data view graphs were messed up. I don't know if there are other things that would get weird in game if you force the date to jump back or forth, maybe not, but just in case I wouldn't use it if I wanted to grow a healthy and balanced city.

    Share this post


    Link to post
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Sign in to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Help Keep Simtropolis Online, Open & Free!

    stexcollection-header.png

    Would you be able to help us catch up after a bit of a shortfall?

    We had a small shortfall last month. Your donation today would help us catch up for this month.

    Make a Donation, Get a Gift!

    We need to continue to raise enough money each month to pay for expenses which includes hardware, bandwidth, software licenses, support licenses and other necessary 3rd party costs.

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections