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amarincolas

Sims job

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    Hi guys! I wanna ask you about how can i archive that sims go to work to the neighbor city. I have created 3 cities, a rural one (up), another residential(left) and one industrial (rigth), but the sims from the residential one are starting to asking for job and i dont know why dont go to the neighbor city.

    Any advide? Thank you.

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    Welcome to Simtropolis.

    First, let me advise you to delete the second post you made (by accident?). Double posting is frowned on around here.

    It is probably a matter of patience. You should run each city for about a sim-year at a time, for a cycle of about five years and then see where things are. Make sure your neighbor connections are good enough so that the Sims will commute when there are no jobs where they live. They will only commute if the distance is not too great, otherwise, they will complain for a while (no job zots) then move out of your city.

    If you do not have the Network Addon Mod, you should pick it up, but first make sure your game is at least version 1,1,638 as this is the requirement for that custom content item. The NAM will give you better pathfinding and better commuting, but be sure to read the documentation (or at least skim though it) and install it very carefully following all the proper choices for your game version. This is a very large expansion to the game and requires some study to use it. It may be years before you use all of its features.


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    This is due to the traffic simulator odds. The game finds that commuting to the agricultural city is faster than commuting to the industrial one. Traffic simulation is done on a per city tily, ie the simulator does not have knowledge of the region's (total) network layout, only that of the city it simulates and its connections. As the agricultural and the industrial cities are "connected" (albeit indirectly), it may think that it's faster to go to the industrial "through" the agricultural one.

    What you should do is calculate the total (regionwise) jobs and residents. The residents:jobs ratio must be around 2:1. As your cities offer civic jobs too (eg schools, hospitals, powerplants, mass-transit etc), which are not included in the game stats, the ratio can be somewhat higher. If the ratio for your region is close or above 2:1, then the problem is not a matter of traffic/commuting, instead it's matter of available jobs, which you have to sort out. How about commercial development? You can zone a nice commercial are along your commuters' routes. They will benefiting from the high traffic. If you want commuters going to the industrial city directly, you have to develop residential areas close to the border. Alternatively you can make an additional (rail?) connection serving the industrial city exclusively - as far as I can tell from the pic the connection to the agriciltural city is only marginally shorter.

    Hope this helps

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    If the problem your rural highways and no one uses them, try using the connector pieces. To use them:

    1:Go to the connection.

    2:Go into the highway menu and scroll down to the connector pieces.

    3:Place the piece on the LAST tile of RHW in that city. Make sure you place them the right way round. Make sure you do the same in the next city too.

    Alternatively, bulldoze some highway and replace it with an avenue.

    If you want people to use rail, have your station in the residential city closer to the housing. Bus networks will also do great if you don't have any.

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