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jwpetr

extremely high demand on older cities

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Has anyone experienced HIGH commercial demand (top of the charts) across all bars and NO demand (bottom of the charts) for residences? This has been happening since I've installed a ton of plug-ins... New cities don't seem to have this problem. I'm wondering if the older cities were established BEFORE installing all the plug-ins?

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Have your tried any demand mods? It can cause them to die or soar if not managed properly.


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You might have the "central business district" issue. What I mean by that is that your Sims might be trying to use that city for commercial jobs & development instead of residential. If that is the case, the best way you could resolve that is to build another city nearby & encourage your Sims to use that city for their Commercial needs instead.


  Edited by inusan  

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    You might have the "central business district" issue. What I mean by that is that your Sims might be trying to use that city for commercial jobs & development instead of residential. If that is the case, the best way you could resolve that is to build another city nearby & encourage your Sims to use that city for their Commercial needs instead.

    Thank you for the feedback.

    I have many cities in my region - all of them bounded by other cities. They all seem to behave similarly with the same phenomenon. I have not loaded any demand mods that I am aware of. New regions do not behave this way - at least for now.

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    I think you will find that a mature city will want more commercial jobs than any other. As you pass up the line to I-HT, the number of industrial jobs drops drastically because the plants are automated. If you want factory workers, try zoning for level 2 industrial, and lower your I-D taxes. At the same time be ready to zone some large multiple dwelling buildings (residential level 3) to house the workers, and keep the education in that area down to a few elementary schools.

    By now, uneducated farm workers are out, and your I-Ag demand should be zero.

    I believe that the game is based on achieving a model of down-town L.A. in the late 1990s. That is, if you let it.


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    I'd go for I-M rather than I-D if I wanted to build up a bigger industrial base. It provides plenty of jobs, but it pollutes a lot less and produces more profits per tile. The other alternative is to download bigger HT factories off the LEX or STEX.

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    I've noticed that if I have a city and then build another neighboring city, then the first city will have a huge boost in development, but not necessarily in commercial. (Due to commuters) But neighboring cities increase demand and development in existing cities.

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