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Sniper296

Sniper296's BAT Thread

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Nice to see you back on your Bats! :thumb:

Can I ask you how you do your grass? It looks great. :ohyes:

Sam.


--   -My BATs on the STEX-

 

u2kl.jpg

 

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    I expected questions about the grass, it took me a month of trial and error and following tutorials to get good grass.

    The best result was with this tutorial, I removed the grassFar part of the shader and did a lot of trial and error editing of the suggested displacement and cellular map vales(the blades were 8m tall!. I might post a tutorial on the grass. The only issue is it does slow the render a bit, not as much as you would think but I do have an i7-2600k doing the work now.

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    Looks great! :thumb:


    I'll take a quiet life... A handshake of carbon monoxide.

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    The grass looks really good (a bit too long I would say)...it is an interesting approach however, I wonder how much it would slow down rendering times as you continue to add textures and elements to the scene, if you have no problems then go for it but, it could something you could sacrifice as it would be barely noticeable in the game.

    I am looking forward to see more from this it already looks fantastic.


    Don't forget to visit my BAT thread amigos!

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    Thanks everyone.

    The grass isn't that much of a slowdown on my i7-2600k, it renders faster than most MR materials! I have shortened it, I did not notice how tall it was in the last posted render. I picked this grass because it is the only grass I could find that looked anywhere near realistic, all the others looked flat and tilled.

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    Looking great. :thumb:


    -Simcity4fan12/Sgt Pepper -Kryptowhite -Jumpthefence -beutelschlurf -Hanson784 -Gwail -Don Miguel -Seraf -Kelistmac -Glenni -Aaron Graham -Vlasky -PBGV103 -Darknono35 -Evillions -lucky7- Parisian- Jackreid -GuerrilaWarfare -SimFox -un1 -Heblem -AlexandrosB13 -Anotn -SimHoTToDDy -Za

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