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goldiva

Pollution Reduction Mods

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Two ways to control pollution in your cities:

- Air Cleaning Tree Plazas: small tree and big tree versions. The original woody park plaza does nothing at all to clean air no matter how many woody parks you build. These two air-cleaning tree plazas realistically bring down nearby air pollution over time. The small tree one has the same tiny trees as the existing woody park plaza; the big tree plaza has denser larger trees and is slightly stronger in air cleaning effect, and allows for fast creation of lush forest looks or old leafy neighborhoods. Same construction cost as original plaza. Find them in the Plaza/Area menu.

- Environment Agency : For large scale, highly effective raising of overall environment quality. Realistically reduces noise and air pollution within wide radius. A few professionals are hired to tackle noise pollution around those leisure buildings and to regulate air polluters. A very effective environment-improving civic service if you want to build a lot of tourist hotels but find no green spot for them. Costs 15000 a plop and around 5000 to maintain. Find it in the Park menu.

Both mods, like the current big park, improve overall environment and nature score. The goal is to allow some realistic control of pollution but not miraculously wipe them out in one stroke. As with all mods use at own risk. All items come with custom in-game menu.

NEW!! ON 15 Nov - Utopian Environment Agency - the cheat version of the Environment Agency.

Relative effectiveness of these mods:

Tree plazas

- SC4 style tree effect

- only improves air quality and thus immediate environment

- not strong enough as a cheat

- not even as powerful environment effect as the original big park YET has just enough effect to control nearby air pollution and make sims happier

- allows for realistic gameplay

Enivronment Agency normal version:

- effect similar to the large fire stations in SC4 which reduces some pollution within wide area but only some

- costs the same as CXL large fire stations so still require some thinking planning to make economical sense

- even if placed right next to the small harbor, will take about 3 buildings to totally wipe out AIR pollution at small harbor; $15000 a month to keep one small harbor clean is not economical nor ideal as a cheat

- even if placed right next to the large airport, will take about 5-7 buildings to totally wipe out NOISE pollution at large airport; $30000 a month to keep one airport quiet is not economical nor ideal as a cheat

- will require a few agencies strategically placed around the city to totally green up the environment screen and satisfy all sims depending on how dense/dirty/noisy the city is

- allows for realistic gameplay

Utopian Environment Agency version:

- cost $10 to plop or maintain

- if placed near center of red zone one building will do the job of total greening of entire city.

- shameless cheat !!

*also on Nov 15 corrected the download link to small tree plaza file. Some of you who downloaded all files before this date may have downloaed the environment agency twice haha so have to download the small trees plaza again.

Air Cleaning Tree Plazas - relative sizes

4203aae8a9ce27100749c6ab7f2dd14673b450e8

Environment Agency

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Download Small Tree plaza

Download Big Tree Plaza

Download Environment Agency

Download Utopian Environment Agency

Have fun! And do share feedback as well your pics containing these mods!

Cheers

Goldiva

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You are a goddess! I was secretly praying you would continue your great work over on the new platform. I have all your wonderful work for SimCity 4 Deluxe and I gladly download these. When Focus comes out with tools to import 3D models, I only hope you would make CXL versions of your marina hotel and other great works.


Ocram's Razor: Though "more things shouldn't be used than are necessary," they're just too fun to pass up! Expect many verbose arguments from me. I will try to write abstracts before or short summaries after from now on.

Words to live by:
"Now there are varieties of gifts, but the same Spirit. But to each one is given the manifestation of the Spirit for the common good. For to one is given the word of wisdom through the Spirit, and to another the word of knowledge according to the same Spirit; to another faith by the same Spirit, and to another gifts of healing by the one Spirit... But one and the same Spirit works all these things, distributing to each one individually..." 1 Corinthians 4-11

"Do not worry about tomorrow; for tomorrow will care for itself. Each day has enough trouble of its own." Matthew 6:34
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  • Original Poster
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    Good know some find this useful!

    @Ilikeseattle - yeah I really hope the CXL mod team would somehow find a way to get new 3D models into the game. It would make a world of difference. The modders are doing a good job already given how little official support there is. But sure I would share as I mod...

    This game has a lot of buried/hidden gem - if handled right, will have longevity surpassing SC4. But that's stuff for another thread...

    Cheers

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  • Original Poster
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    Here's what the Environment Agency could do when you need a "high environment" spot to plop a tourist hotel

    CBD before plopping environment agency...

    ba1e92ed593e86dbff77622e5fbb525283f1854a

    And after...

    d331e18a701a51c370b28254428bc1f894377508

    The environment agency works by broadly reducing just enough air and noise pollution to raise environment point. 

    The effect can be detected from the main Environment layer menu, but the tourist hotel layer shows the clearest rate of  environment improvement. The red circular area in the middle of new green zone remains red due to a few existing tourist hotels.

    One positive side effect of fresher air and less noise is cash flow seems to increase. People probably become more productive and happily pay their taxes with improved environment, like in real life...

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  • Original Poster
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    Updated today with a super power cheat version of the Environment Agency... Check it out at the first post of this thread!

    Cheers......

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    Excelent work goldiva!

    The increasing of cashflow, it's probbably because quality of live improves wich affects offices and HT.

    More income/profit for them means more tax-income for the mayor. 3.gif

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    Nice Work! i will try it immediatly! Is the environment agency a new building?

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    I cant download it on Mediafire :( can you give me another link please ?

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    google: tutorial cities xl how to instal mods.

     

    And about anti-pollution mods, Rene released a few in flnation, but those are industry related. Rene also made another type of anti pollution mods, air and sound, but he hasn't released them.

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