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jondecker

Orlando International style terminal

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I have begun BATing a new terminal for one of my cities, it will be loosley based on the airport in Orlando.

 
<ahttps://www.simtropolis.com/idealbb/files//airport1.0render.JPG align=baseline>
This is a basic quick render of the main hub and the external terminals.
 
<ahttps://www.simtropolis.com/idealbb/files//airport1.0left.JPG align=baseline>
Here is the left side of the complex
<ahttps://www.simtropolis.com/idealbb/files//airport1.0right.JPG align=baseline>
The right side and a pretty good view of the tappered hotel in the main hub
<ahttps://www.simtropolis.com/idealbb/files//airport1.0tram.JPG align=baseline>
This is a closeup view of the support pillars for the monorail that connects the main hub to the terminals with a full view of the whole line in the back of the picture.
Any comments or suggestions would be greatly appreciated
 

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Whoa, this looks great, I really like Airport but mostly any terminal BATs and this one looks really great. I look forward to seeing some progress, nice work!

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Looks cool so far! Great work

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I love that airport... I fly into it every September...Lets us know when its finished...Will the Monorail be transit enabled?

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  • Original Poster
  • Posted:
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    First off, thanks for the comments, and no men2xcess, the monorails will be eyecandy only.  I have some update pictures of the details of what the gates area will look like.  There are 12 gates in this section and each hub will have 5 of these with 4 hubs thus having 240 gates.  Here we go(low render in these pictures, no texture showing)

     
    airport1.0gates.JPG
     
    In the upper picture you can sort of make out the seats, pillars, and attendants stations.  Hope to hear some more comments about the progress, and once again thanks for the comments you have already left.

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    Posted:
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    I really like the look of this arm, it has such a nice design and I could really use this for Palm Point international Airport. 2.gif

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    Very cool set up, definitely looking forward to more on this.

    How big will it be? Will it be all one lot or modular?

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    It will all be one lot, and should be pretty big, Im not sure how many tiles it will be, but if I leave the gates the size they are now, it is 120 meteres long as is, so probably close to 600x600 meters, but I will most likely scale it down some.  Here are a few more pics from the perspective.

     
     

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    Bummer on the monorail...I'll still down load it when its ready...If memory serves the main Hub has one heck of a hotel built it...don't now if its possible to have dual zone compatibility...But it would really be neat if the hotel part also provided commercial service jobs...So when will it see it finished????

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    Sounds really good and looks it too, but i don't like the carpet in the arm. it should be light blue. sorry. can't wait to download it! finally people are starting to making decent airports, and have got past the awful terminals that are buildins stuck together, which frankly looks crap. i think it would be good as a modular airport as well!

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    Really interesting inner details. I really am looking forward to seeing some stores/entertainment details if you can as well. I've been in Terminal 1 of Orlando's Airport and I have to say it is one of the nicest terminals I have ever been in. 1.gif

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    Orlando Intl is my favorite airport, and I can't wait for this to be finished so that I can include it into my journal!

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    Posted:
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    I live in Tampa, but have been to Orlando Int'l many times. I am looking very forward to your completed version of this airport!

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    Posted:
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    You may have to split it into pieces unless you have 4gb of RAM.

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  • Original Poster
  • Posted:
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    I am planning on making each hub as an individual item with the central terminus as an individual lot also.  I plan on the central terminus being a hotel with jobs and each hub acting as an individual terminal for calculations.  The monorail(non-functional) will also be included as puzzle pieces and basically just be eye candy to tie it all in together.  Thanks for the comments, updates comming soon.

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  • Original Poster
  • Posted:
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    For those of you who have been watching this thread, my appologies for not having anything in so long.  I had 3 leadership events for fraternity/school and then school started and now that I am past the 3rd week I have a little more time to contribute to this BAT.  I have started over because I figured out that the terminal the way I wanted it would fill a small city square so here is a quick render of the new gates area for each of the hubs.

     
    Some of the textures are not present, but I think this one looks much better.  I think the arms are much better than those posted above and was able to add much more detail to the area than I had before.  I will continue to work on this throughout the week and may have some major updates for you as the week goes on.

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    Posted:
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    Hey.... really nice terminal only the right bit of glass looks a little bit strange but I'm sure you knew that....

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  • Original Poster
  • Posted:
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    The glass on the right is opening up to the main part of the hub.  I will have more updates this evening.

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    Posted:
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    Date: 9/19/2005 1:56:57 PM Author: jondecker The glass on the right is opening up to the main part of the hub.&nbsp;
    quote>

    ok that explain's it looks promesing tho....

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    Posted:
    Last Online: A long, long time ago... 
     

    It looks really amazing 44.gif will it fit into the airport packs?

    A couple of questions though,
    - About how big will it be, it looks enormous.
    - Would it be possible to make a smaller version, for the commuter/ rural airports, i'm thinking about a smaller main building, with no hubs, but only the terminal 42.gif

    Great work, the glass gives it a realy cool look, don't overdo it though 9.gif hope to see it soon 29.gif

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  • Original Poster
  • Posted:
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    Yes blademaster it will fit into the airport pack, and each hub will be about 8x8.  These will be much smaller than my previous attempt because just the wing was a 4x2 before.  Here is one of the updates I promised:

    <ahttps://www.simtropolis.com/idealbb/files//newhub.JPG align=baseline>
    What you see here is the upper level containing 6 club rooms and 3 general observation areas.  below that is the roof area of the main floors area.  The area that is jutting out is the roof area for the tram entrance.  Hope you all enjoy the updates.

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    Posted:
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    Looks good, and maybe it is me, but those arms just a little too big for the planes?

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  • Original Poster
  • Posted:
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    No monkey, I zoomed in the shot to show some detail.  Here is the finished part of the main hub body:

    <ahttps://www.simtropolis.com/idealbb/files//newgatesmain.JPG align=baseline>
    I still need to add some nitelites inside the hub and the gates area.  I was also planning on maybee having a static tram at the entrance to the terminal, what do you think?  I appreciate all of your comments so far and I look forward to finishing this as much as all of you.

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  • Original Poster
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    Here are some updated pictures of the main part of the hub (sans gates area).  I have a day shot and a night shot with the lights.  Please note that the light in the lower area is brighter than it will appear because I have no windows on that area yet because I will be adding those as each wing is added.  Here we go:

    Night.......
    <ahttps://www.simtropolis.com/idealbb/files//newhubnightunfinished.JPG align=baseline>
     
    Day......
    <ahttps://www.simtropolis.com/idealbb/files//newhubdayunfinished.JPG align=baseline>
    Next update should include rhe gates wings.  Thanks again for the comments everyone.

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  • Original Poster
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    Sorry to triple post in my own thread, but here is the next update.  Before you think anything about the fact that the whole building isn't visible, I didn't refit the LODS on purpose so that I could show a closeup of the detail of the center of the hub. 

    Day:
    newhubfinishedzoomday.JPG
     
    Night:
    newhubfinishedzoomnight.JPG
     
    I really like the way the wings have turned out, the omnis realy show the furniture well.  These are low render previews and I hope to have high quality as the full view comming sometime later today.  Hope you all enjoy the shots, and once again, sorry for the tripple post.43.gif

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    Posted:
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    wow really liking your work =) - wish i had the skills to progress as quickly as you have. my project is nowhere near ready to be showed to ohers 2.gif you have me intrigued though about where those rail lines lead to. are you developing another central terminal to these hubs or am i getting carried way? ^_^.

    great stuff44.gif

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    Posted:
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    Simply Stunning! This will be quite the project when completed!

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