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Life expectancy vs residential : job ratio

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I know that about 50% of your pop is the workforce, however I read that the percentage varies with life expectancy (or HQ). Is that true? Because currently I cannot maintain 50% without having no job zots. My workforce is rather 60% of pop. Life expectancy is more than 90 (~93)  Wealth mix is fine - about 50% R$$ 40% R$ 10% R$$$

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If I remember the game "employs" only from the population from 21-55.. if you look at your graph "population by age" you will see who is working... There are many issues which will affect your age distribution.. (for example "new" residents are always younger, or if you let a residential area "age" without development you will have much older population.. there is a map overlay which shows the zones "by age" among your "views" selections)

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  • Original Poster
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    Yea I have about 440k ppl (out of 714k) aged 21-60, so I guess that explains the skewed pop:job ratio?

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    Posted:
    Last Online: A long, long time ago... 
     

    I saw in the strategy guide that the workforce percentage can be "flexible" varying with health quotient. I breezed through it but didn't see any numbers for the ages which sims retire. It doesn't cover very well how the age is divided up among the sims living in your city. I suppose a healthy sim can work longer. The only concrete number it gives is that the workforce percentage is roughly 50% of sims.

    Businesses employ 50% of the people that they create demand for. Whether the other sim living at home is a spouse, child, or retired relative the game doesn't say. The Educational Buildings Age Range makes things even more confusing measuring a households average age rather then an individual sims age. I don't understand the age mechanics in the game?

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    The workforce is linearily dependent on the life expectancy,

    through the property Life Expectancy to Workforce % Curve in the Residential Simulator:

    If the Life Expectancy is   50 years, the workforce is 40% of the population.

    If the Life Expectancy is   75 years, the workforce is 50% of the population.

    If the Life Expectancy is 100 years, the workforce is 60% of the population.

    The life expectancy in turn is linearly dependent on the health quotient,

    through the property Health Quotient to Life Expectancy Curve in the Residential Simulator:

    If the HQ is     0, the Life Expectancy is 50 years.

    If the HQ is 100, the Life Expectancy is 75 years.

    If the HQ is 200, the Life Expectancy is 100 years.

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  • Original Poster
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    Originally posted by: RippleJet

    The workforce is linearily dependent on the life expectancy,

    through the property Life Expectancy to Workforce % Curve in the Residential Simulator:

    If the Life Expectancy is   50 years, the workforce is 40% of the population.

    If the Life Expectancy is   75 years, the workforce is 50% of the population.

    If the Life Expectancy is 100 years, the workforce is 60% of the population.

    The life expectancy in turn is linearly dependent on the health quotient,

    through the property Health Quotient to Life Expectancy Curve in the Residential Simulator:

    If the HQ is     0, the Life Expectancy is 50 years.

    If the HQ is 100, the Life Expectancy is 75 years.

    If the HQ is 200, the Life Expectancy is 100 years.quote>

    Wow that has been very helpful thx!

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    Just to think /in real life:

    Old people not work...

    And generate costs to federal government, about the social security... and to local government about healthcare sistem usage.

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    Posted:
    Last Online: A long, long time ago... 
     

    If the Life Expectancy is 50 years, the workforce is 40% of the population.

    If the Life Expectancy is 75 years, the workforce is 50% of the population.

    If the Life Expectancy is 100 years, the workforce is 60% of the population.

    The longer you live, the longer you work. Lol, there may not be so many benefits of a healthy lifestyle after all.

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