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Torsion82

Non Multithreaded?

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Processor: Intel® Core2 Quad CPU           @ 2.40GHz (4 CPUs)

So the game uses one core. Only ever one core. I've been watching closely using my G15's lcd display, and double checked via the system monitor. In this day and age, with a game like this, and the proliferation of multicore processors along side the very vocal expression of intel and amd that they plan to continue down the multicore road, I'd really like to know the reasoning behind this insanity.

Or hell, better yet, someone flame, call me a *****, and point out that multithreading can be enabled with some tricks. I can take a little soot on my face in return for the use of my other 3 processors in a cpu heavy game.

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These threads need to stop. I'm so sick of them.

MC is an independent company. They don't have the best coders. The end. Case closed.

Can we lock this thread before it gets bad?

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  • Original Poster
  • Posted:
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    These threads need to stop? There's been more? You mean there's been multiple threads about multi threading?! 2.gif

    -ps I did search for single core, multi core, multi thread, and gaught naught.

    Not having the best coders isn't an excuse. There is no sympathy to be given for them especially given their payment model. Their profit margin will be insane. Hey they don't even shell out for their own forums. They pawn it off to some mooks who'll do it for free.

    It'd just be great to know if they're planning an overhaul later down the line, or like I said, maybe it's an installation issue or I'm otherwise missing something.

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    The beta was single core. I'm not sure about the demo.

    During the beta, they said multi core would be enabled on the release version, but i guess that hasn't happened from the sounds of it. Kind of strange.

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  • Original Poster
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    Originally posted by: Torsion82

    These threads need to stop? There's been more? You mean there's been multiple threads about multi threading?!

    -ps I did search for single core, multi core, multi thread, and gaught naught.

    Not having the best coders isn't an excuse. There is no sympathy to be given for them especially given their payment model. Their profit margin will be insane. Hey they don't even shell out for their own forums. They pawn it off to some mooks who'll do it for free.

    It'd just be great to know if they're planning an overhaul later down the line, or like I said, maybe it's an installation issue or I'm otherwise missing something.quote>

    Perfect, if they're planning it soomTM wise, then that's great. I'll probably sub up at that point. Right now it chugs on my processor. Thanks Reg.

    P.s. shameless plug, selling 18 units of food on caliban, cheapest on the market.

    The game spazed and aborted all my contracts yesterday so now I can't log into my city till they're snapped up again. \o/

    Fallen Haven Wheat. Sowing our seeds in your populations mouth since 2009. Mmm-mmm. Nutritious.

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    Let's be constructive and make it as a question : is it technically possible to make some sort of patch or hotfix changing the game's code to enable support for multi-core processors?

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    You are a brand spanking new member and your first post has done nothing but bash MC. Good god. Is this what people are doing now? What happened to the good 'ol ST?

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    Originally posted by: Psycho_Teddy

    What happened to the good 'ol ST?quote>

    MC made ST their official forums?

    When people are unhappy with what they bought, they go to the game's forums.  CXL has no forums and MC directs people here.

    So you get people who bought the game and have complaints coming here because these are the de facto official forums.

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    Originally posted by: LBII

    Let's be constructive and make it as a question : is it technically possible to make some sort of patch or hotfix changing the game's code to enable support for multi-core processors?quote>

    Im no expert but i would say no. Never have i seen a game coded for single core being given a patch to enable it to use more cores efficiently.

    Theres been patches to have single threaded games run on multicore, patches to have them not crash on multicore etc but thats all been for older games. Any new game made today should be multithreaded and coded with dual core in mind. Valves hardware survey shows that multicore gamer systems have overtaken single core system, this was quite a while i saw this and its a predictable trend!

    Bottom line theres no excuse for a single threaded cpu heavy game in 2009, also not to rain on anyones parade but if this game was coded with single core in mind and this isnt just some bug then theres nothing that can be done.

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    Originally posted by: LBII

    Let's be constructive and make it as a question : is it technically possible to make some sort of patch or hotfix changing the game's code to enable support for multi-core processors?quote>

    No, taking advantage of multiple processors requires a completely different architecture of the software.  It is something that must be designed from the ground up.  It can't be added easily to an existing project that was not designed for it, and it definitely can't be added as a patch that does not modify the underlying coed.

    I had heard something about the game being designed for multithreading but that it was disabled due to problms.  If that is the case, once those problems are resolved, they can probably change back to a multithreaded program with "relative" ease.

    edit:  Oops!  Just noticed Soviet's post.  He is right, if CXL was coded as a single threaded game, making it multithreaded, would be a HUGE undertaking, it would require (htis is a guess of course) probably 3-6 months of additional design and 6 months to a year of extra coding and testing to make it happen.

    Better hope that multi-threading has been disabled due to a bug or minor design flaw.

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  • Original Poster
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    Originally posted by: Psycho_Teddy

    You are a brand spanking new member and your first post has done nothing but bash MC. Good god. Is this what people are doing now? What happened to the good 'ol ST?quote>

    I feel your pain.

    Direct it at monte cristo, who, I already stated cheaped out an allocated your beloved ST as their primary community forums. When monte cristo fail, you shall reap the backlash here. How do ST recoup this? Advertising, exposure, epeening at connection to developers for the advancement of their own misdirected careers.

    Enjoy.

    Oh did I mention Monte Cristo's profit margin for a marginally complete product is going to be huge and they can't splash out for a forums?

    Perhaps you see the trend, and problem Teddy. My position is not one without foundation, but I appretiate your perspective.

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    Posted:
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    Originally posted by: Psycho_Teddy

    These threads need to stop. I'm so sick of them.

    MC is an independent company. They don't have the best coders. The end. Case closed.

    Can we lock this thread before it gets bad?quote>

    What?  We don't need to censor all criticism of CXL.

    This is a legitimate issue that effects the game.  Many people have dual and quad cores.  Because all code must execute on one core then you must have a high clocked processor to play the game more smoothly because your second (third and fourth) cores sit idle.

    Just because they're a small company doesn't give them the excuse to make a lack-luster game.

    The economy is incentive based.  If MC creates an inferior, poorly coded game then less people will buy it.  I don't understand the need to give them pity-points.  I'm a consumer, and I'll spend more wisely.


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