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Phoonix

No jobs

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Posted:
Last Online: A long, long time ago... 
 

OK i recently started this game and meh read some tutorials... but now, i recently started making a city of my own making an industrial region and a suburb that is gona be the base of my big city soon. thouh i seem to have a bit of a problem. the jobs directly isn't the problem but my sims are complaining that they need to travvel to far, but the industrial district is just 1 zone away. in other words right next to them. i can't seem to find out what to do about this :/

Kind regards,

Yours Phoonix.

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Well, I am not sure if this is true but I heard somewhere that if your people have to commute to another tile, the commute time is already long. Plus, keep in mind that sims hate to commute, so going across a tile into another tile is NOT in their intinary. Personally, I zone a small industrial section in my base city until the demand for commercial finally grows, then i remove it :3. Quick question; when you zoned the suburbs, did you zone them like right next to the border of the industrial city, or did the suburbs grow toward the middle of the tile?

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It has probably something to do with the wealth difference of the residentials and industrials. $$$ residents won't work in $$ or $ industrial.

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    well my lots are all 1x1 some 2x2 so $$$ won't be the prob and yes i build em right next to the industrial tile. i might be able to provide you a screenshots within minutes.

    Edit: Screenshots provided.

    Industrial:

    28672479.jpg

    Residential:

    44594373.jpg

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    Posted:
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    well what i meant was when you zoned them was the industry right next to the city border? because commuters will not commute far into other tiles

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    Posted:
    Last Online: A long, long time ago... 
     

    i know your problem you don't have enough of industrial jobs to support residential area for them all to have jobs if you look closely and compare how many houses and how many industrial buildings and look at residential people there is and how meny industrial jobs there is and if there isn't enough then the no jobs sign will come up so there's your problem and now its been solved.

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    well as you see i have lots of space but no more industrie grows but my people keep unemployed so no... my problem isn't solved.

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    hmmm..... Humor me here for a second. See all the no job zots? They all seem to be appearing over medium wealth houses. If I remember correctly, medium wealth dont't work at dirty industry. Try lowering commercial taxes in you base city (to stimulate demand) and see if increased commercial activity helps you at all. If all else fails, try zoning a small section of industry in your base town to "kickstart" the growth. Hopes this works.

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    Posted:
    Last Online: A long, long time ago... 
     

    actually what i said earlier was your problem because in that one area with industrial there isn't demand in the area but in your residential area you do have demand.

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    OMG. well i solved but before i came to read here :/ i was looking at my graphs wrong... well stupid mistake of mine won't happen again probably. so here was the problem:

    one of me I demands was high but i totally forgot there are also FARMs so i thought it HAD to be Industrie demand... well i tought wrong. i stared back and forth between graphs and my city adjusted things bla bla bla and then i finally realized that at the bottom there was an I-ag and i was like "Facepalm" and like "You retard how could you not know that."

    so anyhow. i was just trying to fill in the wrong demand. thanks for your help people and meh i think i learned my lesson.

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    Posted:
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    Oh lol well I'm glad you finally figured it out *places file into file cabnit* CASE SOLVED!!!! If you have anymore questions feel free to ask away on the forums.

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