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Lord-myre

GLR issue

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Posted:
Last Online: A long, long time ago... 
 

I installed the GLR Stations And Hubs by Coego, and once I played my city and put some in, the station was there, just not the glass roof. Also, the texture of the station was whatever I laid it on, but if I scrolled away, or zoomed in or out, it would have either black, or the gridline image that's outside of the city boundaries. There's no issues with gameplay, it just looks ugly.

glitch.jpg

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Posted:
Last Online:  
 

Kind of looks like you don't have the required dependencies installed. 

From the installation instructions...

3. Installation - Dependencies - Versions

The installer copies all necessary files under your plugins folder. You don't need to do anything else except of installing the needed dependencies so as to avoid missing props and brown boxes. These dependencies, apart of course from the NAM (necessary for GLR) are:

- SemiTransparent Train Station Models (these are the BATs)

- BSC Textures Vol 01 (Former "BSC Textures MEGA Pack" on the STEX)

- BSC MEGA Props - SG Vol 01


A wise man once said, "I am not yet a wise man..."

Endless Road 4.jpg

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Well, I got the first one downloaded, but how do I download the other two?

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    Posted:
    Last Online:  
     

    Dependecies are listed in three different places in this pack:

    1. In the Lot Description

    2. In the Readme

    3. On the last page of the Installer.

    All of these provide links.

    You need to register to SC4D's LEX. otherwise you will see the upload, but you won't get a download link.

    As thinboy66 said, SG's props can be found on the STEX too, but the textures are now on the LEX exclusively.

    Unless you have chosen the old GLR track style, you need to get ebina'a mod too.

    Check the readme for instructions on how to plop these stations properly, and to connect them, to GLR and rail.

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