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tree controllers bug

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Posted:
Last Online: A long, long time ago... 
 

so, i had an amazing setup with my assorted tree controllers packages 7, 8, and 9. then i moved to deluxe, and they're still working, but not as they should.

you see, a tree controller is a mod that transfers one particular mayor mode, or newly designed tree set to your god mode options, making dropping of trees onto your land easy without having to start as saplings! Smile

it worked for me a long time. the only hassle was actually having to switch the tree controllers in and out of the plugins folder when necessary, and that wasn't very bad at all. this was when i was on rush hour, and a mac.

now i switched to a PC (Mad) and i'm on deluxe. the godmode trees thing works when i'm actually in the city, but newly plopped trees on undeveloped land don't show up in the region shot! this is an absolute disaster for me, as you may know how i love my realistic and fertile region shots.

has anyone else had this problem, and how may i fix it? as far as i know, the only problem i've noticed is the trees not showing up in the region. i can still see the trees i already dropped down before i switched to PC, but if i ever wanted to continue with my tree differing specialties, i'd have to get this fixed. i can also see the trees when i'm in the close up mayoral mode, after loading the land block.

Waving thanks guys, hope someone has input.

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Posted:
Last Online:  
 

Contained in THIS LINK is a thread. One of XXDITA's messages has an appended "TREE" dependency list. This may help you out, though I am not experienced in these things.

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    thank you, but that doesn't seem to quite help 15.gif

    all that's the problem is them not showing up in the region shot. is there anything i'm missing?

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