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Andersen

An annoying pause in Rush Hour

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I am having some issues with avenues.

You know those dividers in the middle of all the avenues, well mine keep switching on and off. What I mean by on and off is, the dividers will be filled with standard flower planters for one second then it switches to a plain grass texture with no flower boxes. The annoying part is, everytime it switches, my the game will pause for like 10 seconds so it can load or something. My computer is well capable of loading massive amounts of data, the problem isn't the pausing itself. It's the switching of the Avenue dividers that's causing the slowdown. (Avenues aren't suppose to do that)

I do have the latest version of NAM and all my drivers are updated. There must a conflicting plugin. Maybe someone here knows.

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The fillers in the avenue will only be there is certain places, usually next to zoned area's, and the type of filler will depend upon the wealth of the lots adjacent to the avenue.

If you have a lot of avenue turn lanes in the city, any change of an avenue can cause a lag.

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