Jump to content
Sign In to follow this  
KING_4ALL

king_4all's Building showcase

12 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online: A long, long time ago... 
 

Thats right folks I King_4all have begun to use the BAT and this is where i will showcase my projects for my up and comming BAT team Simnation Productions Limited or SPL , so keep watching this thread for new projects and team infomation.

Before i begin however im looking for an understanding on scale is this scalle correct

Universal Building Architect tool Scale Listing SNPL

Double doors are 2 x 3.5 meters tall by 0.5 meters wide

Doors usually are 3.5 meters tall by 0.5 meters wide

Commercial floors are usually 5 meters tall

Lobbies usually are 6 meters

Residential floors usually are 4 meters

Windows vary by model

Industrial Factory floors, or any floor in industrial area are usually 6 meters

Cars are usually 2. Meters tall, length varies and 4 meters wide

Widths of walls are usually 0.25 meters

Sims are usually 4, or 3,5 tall 1 wide

A SimCity square is 16m X 16m or 16 meters squared

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Congratulations on picking up the BAT.  It can be a lot of fun.

Where are these numbers coming from btw?  .5 meters wide is about 1.5 feet wide, and doors are more wide than that.

Something you can do, is you can figure out how long a part of you is, and when you go places, you can measure or estimate how big things are.  You can also look at photos (that have an object in them which you know the height of) to judge how big something is.


patreon.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    ahh right here is an updated more acurate listing of some dimensions Thanks Jasoncw for your comment i take it your the go to guy for the bat?

    Improved BAT scale listing October 8th 2007 Simnation Productions Limited

    - Residential floor height 4 to 3.5

    - Commercial floor height 5 to 6 meters (Ground floor only)

    - Industrial buildings vary depending on style

    - Window's vary depending on the building you are making

    - Doors usually 3.5 height you could also use 3 to 4. For width use 1.0, 1.2

    - If you plan to make buildings that are supposed to fit in a wall to wall area or row house area, remember that 16m equals on sc4 tile And 32 equal's 2 sc4 tiles, and so on.

    - Sims are usually Just about 4 units in BAT and about 1 wide

    Special thanks to glenni for helping me out , Thanks man !

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    here is part of my futuristic Bat Set

    2015.jpg

    just needs textures and to be lotted but tell me what you think

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    It looks interesting 4.gif my only suggestion would be to add more modeling to the roof, to make it more interesting.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online: A long, long time ago... 
     

    interesting architecture, but why does it looks so bright?... I mean there are very little shadows cast.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Looks good so far. The only thing i might suggest is to scale up the roof on the car overhang.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    no sadly th overhand dosent so im thinking how would i fix that , mabye lbatting the driveway on the bat

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    by changing the overhand the model has become messed up so im going to re model it and modify the model to fit Sc4

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections