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zolwikkk

Fitting edges of the city

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  • Original Poster
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    i've got some problems, while i'm fitting edges of my city to neighbours: nowemiasto3sty001182679tz9.pngnowemiasto3sty001182679hf2.pngnowemiasto3sty001182679vz3.png it's strange... i don't know if it's caused by plugin or if it's rather a game bug. but most probably first option is right. did anyone meet with something like this before? is it any way to fix it? actually it's not serious problem but it's annoying and it's making difficult to terraform. thanks in advance 2.gif

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  • Original Poster
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    sorry, i thought that it can be seen in pictures. the problem is that while fitting terraform appears only for 1-2 tiles from edge and as i remember earlier it was about 10-20 and making hills etc smoother. and that's why it's quite difficult to terraform and to get rid of 'cliffs' near city limits.

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    If I had quoted you, I would have seen the images, but they didn't show up on the thread.

    I don't think the 10-20 tiles has been in effect with Rush Hour/Deluxe versions.

    [Trivia: I see nothing that is not normal when you reconcile the borders. You will get an adustment in the city borders. What that does is when a sim crosses the city limits, he doesn't fall into a canyon, or run into rock wall.]

    To avoid this go into the other city and make terraforms that aren't so radical to the bordering city, or if you like the elevation, make the terraform to match. If you have incorporated the city, you may use the god mode cheat to make the transition easier.

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