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mightygoose

ideas for questions for a potential omnibus interview...

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i say we limit it to like 12 questions. make sure we keep them open and broad as possible.... please try not to spam with will it have this or that ..... more like what options will be available in transportation etc....

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I'd definitely ask the big questions: are they getting rid of the grid?... how "open" the game will be to modding?...

Then again, this is me attempting to care about SC5 15.gif

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i'm wondering how big the scale of making cities is .... do you have a region with certain maps on it or is it just like Simcity 3000, just one tile to build on ...

is there variety in landscape .. and do we have weather in the game this time ( snow, thunder etc. )

how about tilesets ? european asian american ? tell us !

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I want to know if i have to turn my models into low poly for sc5 (assuming there's a BAT of somesort)

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Two simple ones:

1. Will we be able to make & share our own content for the game?

2. Chris Beatrice, president & director of development for Tilted Mills said "However, I do not want to mislead anyone: This SC is not a realistic urban simulation, which I understand, to many, represents the heart of what SC is." What exactly did he mean by that and what will this game be?

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The name "societies" suggests a social sim, not an urban planning sim. Is this SimCity 5? Or is it a spinoff with a completely different aspect of gameplay?

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I think it woudl be important to ask what size limitations there will be on maps. I mean look at Caser IV -- those cities are pretty small compared to what all of use are accustom too.

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