heres an actual example, in this map ive got an island with alot of low density res and farms, theres only one bridge off the island, and the bridge feeds into a big city. im trying to funnel all the people on the island over the bridge and into the city. --------- this is a situation in which i connect two parallel roads (http://www.imgcity.net/server/primary/Vermiyzl-Apr. 24, 591146164973.png) the commutor traffic comes in from the west, i want them to stay on the road and go east. when the road is connected to the south to east road, they end up going south, which is actualy a longer trip (plus there arent any jobs down there, they just end up driving around for ever). im guessing that even though the trip is longer, the connection to the other city is closer to where they enter, so they'll try and go there no matter what. this second pic is when i break the road connection (http://www.imgcity.net/server/primary/Vermiyzl-Aug. 7, 591146165058.png) this is what i want. now, maybe there is a mod that can help me out with this and i dont know about it (very possible) there are still other examples where a way to block commuter traffic would help out alot.