I am getting a CTD when attempting to load only one city in SC4D. It is my only large tile; the medium tiles load and play fine. So I've been thinking it's a 4GB issue and applying the various fixes I've read about across forums. I've learned about making ancient vintage apps run on Windows 11 but haven't fixed the CTD. It might be a plugin issue but that would surprise me.
For reference here are the first 3 sections of the *-config-log file. Note the 1024 memory and freeMemory values. I think this means I am not getting to 4GB but I would welcome a correction. You can see it's using dgVoodoo.
I'll post my specs next in case it is a memory issue so we can diagnose it. The other possibility I've considered is a bad interaction with PEG CDK3. At the time of the first CTD, I was messing around with exact placement of a CKD3 Container Port and where to put roads nearby. I know CDK3 is a little fragile and I might have put it into some bad state. The tile is big but the city was just getting started: 125k residents and 30k jobs, vs. medium-tile neighbors with more than double each. So that's why the memory problems seem weird. But if it was messing with the port, then why would that have wrecked the saved tile so I can't load it after the first CTD?
All right, specs:
Windows 11
SC4D on Steam
Processor: NVIDIA GeForce RTX Laptop GPU
Mods
NAM (ran the 4GB patch of course)
SC4Fix
PEG CDK3
I-HT Bug Fix
Industry Doubler
"SImedicalmodd" which increases Large Medical Center capacity, having trouble finding the source again; don't think it's the problem since the higher-capacity hospitals are also in the tiles that load and play fine
SC4 Launcher
Ran the Graphics Rules Maker as in the Italian video embedded at the bottom
Steam launch options: -d:software -intro:off -CPUCount:1 -CPUPriority:high -CustomResolution:enabled -r1920x1080x32
Yes, I'm aware the Launcher overwrites some of this
dgVoodoo
General: Direct3D 11 (feature level 11.0) using the GPU
DirectX: dgVoodoo Virtual 3D Accelerated Card, 4096 MB of VRAM
x86 DLLs in the SC4 app directory
Watermark shows up in game
Running ReShape as in the Italian video embedded at the bottom
Let me know what other info would help. Would really love any help anybody can provide. I've played this game on and off since it was released. Hard to believe it's been 20 years! I've gotten really back into it lately with about a dozen cities creating an ecosystem that was supposed to feed into this large tile. Really hoping to get back in there and finish what I started. Will very happily name cities after anybody who can help!
The Italian video: