Jump to content

TheJerseyDevil73

Member
  • Content Count

    792
  • Joined

  • Last Visited

Everything posted by TheJerseyDevil73

  1. City of EDMONTON

    October 28th Nothing really exciting. But a hard planned and measured area. Terwillegar Drive is a diagonal freeway. Not the easiest area to build. The sarounding area will be high wealth residential with many curved roads. But again with all the building developement I want to continue on the large amount of roads that need to be layed out still. Tackeling the harder roads now inbetween developing stages is really helping me stay into it and now want to take a break. I should be building at this pace for a while to come. Also tomorrow (29th) Dudy will be texturing the Telus building so it should be ready within a few days. And for brtlrt : Riverbend is going to be a very hard area. I have the Dawson bridge done and Jasper ave nearly finished above. Now its to get Rowland road and other roads done. I also have to terraform that area as you can tell from region views and the cliff that is or isn't there lol. That will be a very hard area to recreate. Terwillegar Area
  2. City of EDMONTON

    Census Out
  3. City of EDMONTON

    Feepa : -I'm zoning Northwest of Downtown and placing some Com Buildings aswell to get the job bases up. Plus I'm trying to do as much time on roads as I am for any building. There are a ton of roads to do as you know. -For jobs I may try the Traffic Pathfinding mod to get people to there jobs. In Edmonton you can cross the city in an hour. In the game in one City/Community it takes 2hrs, never mind the city. I may look for someone to make a 1x1 lot set that carries 1000 jobs of each Com and Ind.....It could be placed yet unseen filling the demand. -I'm at work for the week. Plus out of the Emergency room today. So.....I'll be working on it for an hour or 2 a day if I have time and more on my next days off. -And for hockey I went to the Edmonton RoadRunners Debut and seen some great! hockey. So in the mean time and in between time.....Screw the NHL and all involved.
  4. City of EDMONTON

    KillerEwok : Its hard to notice on that view but its on an incline and diagonal. If it was flat I would sculp it but to get it to that level took enough effort lol. Thats Grierson Hill by the way.
  5. City of EDMONTON

  6. City of EDMONTON

    October 26th I got back to building roads. Plus around the area the Telus Building is in Downtown I placed 10-20 smaller but notable buildings after doing alot of photo referencing. Plus I may have found a neat but doable way of creating the Shaw Conference Center which is built into the Valley wall. Dudyconstructors work on teh Telus building is coming along great. Here is what I have done with the roads. 1-This was an area I've avoided for a very long time. Jasper ave and area. This is considered Edmontons inner city that is circled. Also the poorest area. It is full of churches and old house...plus fun diagonal roads. 2-And in this area I did from Wellington and up into Castledowns. Castledowns won't be as hard as Millwoods but is a very simular community.
  7. City of EDMONTON

  8. City of EDMONTON

    MTLT17 : I cant place all the bus stops or routes where they go. To keep jobs in areas I've had to add them where they normaly wouldn't be found. For a few I place them where they are if its possible.
  9. City of EDMONTON

    ElectroClash : Thanks for the reply and insite. I have tried GMAX and I could get into it. I use to do architecture back in school and used Auto Cad. It would be just learning everything about Gmax. I don't see myself getting into that. But I seen how fast Dudy was able to do a draft of the Telus Building. So I know how good people can besome at a complicated program like that. As for the lots I put 3 of my 1x1 parking lots on the Stex under lots. Just search my name and you'll find them. There very simple but thats why I made them. I may/should release other common lots I use in the game. There mainly all $12 Plop and $1per/month which makes them easy to used in a budgeted city. If you have any request Electroclash just ask... A small update on progress : I've gone back to doing some roads until I get bored. There are alot to be done. I finally tackled the south end of 97th Street into downtown. The Nieghborhood there is at slight angle so its hard to match up intersections and get everything looking atleast passible. No mater what due to the angle it will never look great on SC4 at the angles. I've also done Wellington up into Castledowns a bit in teh NW end of the city. I should post some pics for this later today.
  10. City of EDMONTON

  11. City of EDMONTON

    kassarc16 : The Edmonton Queen moves. And with the one lots placed anywhere in the river it still appears anywhere in the river and moves about. If I were to place 100 lots under water I would have 100 boats moving about. Its just the first time I tried a lot like this. I'm going to look into ground based ones. And hopefully train based ones too soon.
  12. City of EDMONTON

  13. City of EDMONTON

  14. San Diego County (Re-settled)

    Hmm nice update. I may need that cemetary pack. Thanks for the idea buddy.
  15. The Paris Project, Realoaded

    Simmax I was wondering how accurate this will be. If your using a scale. And how will you go about building the city when roads are ready for it. Nice to see another recreation of a city.
  16. City of EDMONTON

  17. City of EDMONTON

  18. City of EDMONTON

    brtlrt : sorry brtlrt I think your confused. Its North of 96th Ave and East of 103rd Street that the parking lot is. There isn't an additional one where you pointed. If you look at a map and or page 17 of my Telus feild pic you can see that there is a grass island there as there is in the CJ. Don't get me wrong I will make many mistakes and I want them pointed out. I've caught myself in some. If people can continue to point out things that are a bit off, please do I like any help I can get. Update Oct 24th : The region has hit 71,000 people and I'm working on the 124th Street area by Molson Breweries (one building I have no idea how I'll make ;o). I'm overcoming more challenges and herdles each day. I've also began testing with The RH Final Prop Modd. Everything is going great with it. I've used it to make a few highrise appartments in that area with no issues so far. I should have pics in the next day or 2. I had the Final Prop Mod before and had issues like the game crashing on the 1st of each month and some cities being ruined for good. The region is backed up so if any issue arises I can go back 1 step. Also other areas I'm not going to work on until I know there are no issues again. Again if anyone can help me with anything that may be off in areas it would be great. In high traffic areas I'm putting some decent detail in the remake. Also brushing stuff up as I go along. If you have any ideas or request please ask and keep checking back for more updates.
  19. Post Your Picture Here!

    It hasn't been above freezing for a week or so. It should be 5C each day but is -5C each day......Hopefully it will warm up Howlloween so I can take Chris out. I remember trick or treating in 3 feet of snow when I was younger. But I also remember not having any snow until after Christmas..... And yes some ponds are starting to freeze over....One lady fell threw the ice. Pretty stupid, it wont be solid for another month. 10 days ago it was 20C here and can still hit 15C on a good day.....But theres too much snow to let any warmth amount. We're done until March. Time to break out the skates. Outdoor ice should be ready in 3weeks. Hundreds of rinks and thousands of players....
  20. San Francisco by Mexicanboy13r

    Nice updates I'm looking forward to more....I'd also like to see Daly mall in day light.....never seen a lot like that before...One thing that makes this CJ interesting is the use of lots that arent commonly seen.
  21. City of EDMONTON

    davidhogan : I could link a full region census map. But I don't use or know of a host. Maybe if you know of a good host I could make this part of my updates. A Killer Ewok : I save all my Sim City files once a month. Its funny one time after saving it I lost a whole nieghborhood. I just loaded that one map back up and everything was fine. Its about time for a save again....Maybe tonight. flanig407 : Frogfaces SF is great. I know a few great replica CJ's. The reason this one doesn't grow as fast is every road is measured often more then once. And alot of buildings are watched while they grow and bulldozed until they come up as something thats half passible as the real thing. Only so many SC game lots to choose from LOL. Vigo : I would like to see your work on this same region with my map. Again thanks for the replies. I'm creeping into Downtown it seems. Ive done 124st a bit.
  22. City of EDMONTON

    500 Replies Thanks for everyones interest, views, and replies. Having alot of people tracking this keeps me motivated. Edmonton has a long way to grow but the next year ahead for the CJ should be the most interesting. With the roads being 2/3rds done and other parts ready to grow I'm looking forward to a fast pace compared to the last few weeks.
  23. City of EDMONTON

    Shawn : Thanks I may try that and see how it looks. But i like the blended look and no gaps weather I used a filler lot or not. Westmount Area - First Draft I worked on Westmount today aswell as a few other nieghborhoods. After taking this pic I referenced it and I see a few changes I will make next time I play. The appartments behind the mall are to big and too many. And the East side of the parking lot needs slightly altered. Plus a few other touch ups. This is one small area I made today with alot of other stuff to show.
  24. City of EDMONTON

    Update : October 19th. In the last day i've began building on the city. -The Road Network has alot of work to in many areas. The Roads are about 2 Thirds to 3 Quarters done. -But to keep my sanity I've began building the city and just in the matter of a day I have nearly 50,000 people in housing alone. Westmount Shopping Center and area has been built up a bit aswell as other areas near there on the west end of the city. I have a zoning map of Edmonton which nearly shows where every building goes....Weather its an RA7 (Highrise) or CNC (Convenience Store), I have the means to map it now. -My Biggest Challenge is keeping all the residential employed. With small roads running threw nieghborhoods and city after city lot of housing this will be the biggest challenge. I have already somewhat solved some problems. And in Westmount a 2x2 map I've completed about 1 third of the map and it's already at 25,000 in housing. I'll have pictures of this later when some more work has been done on the area. -Also alot of the very simple costum lots I have made for the city such as 2x2 Ballparks or Parking Lots will be released on STEX over the next week or so...There nothing special but are very handy for gameplay. -Also the placement of every house takes time. Having to make every second one Historical takes time. I do this so I dont get large res lots that wouldn't be there to begin with. Keep the Request and Comments coming, they're what keeps me at a fast pace on this CJ. There will be a wide aspect of new things to see on this CJ now....Only took 14months for it to get interesting.
  25. Cement Parking and CementGrass Parking 2lots

    I will release many lots I use for Edmonton..... 2x2 Baseball 1x1 Very Basic Trail pack 4x2 Plain Soccer Field And a few other simple lots that are handy...Keep in touch
×