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5 GoodAbout tiemanj
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ITC Team presents the Wachovia Building from 5th and Market Street in Philadelphia, PA. Comes in a 4x3 LM version and a 4x2/4x3 CO$$$ version. dependencies: To ensure the proper functionality, make sure the files mentioned below are installed in the plugins folder. BSC Textures Vol. 1 CP MEGA Props Vol.1 -
I have a question... I'm batting a building that has a swimming pool. The pool is underground, so in gmax, I have the deck at z=0, with the pool below. however, when rendered, sometimes (or rather, from some directions), the underground base is above ground. How do I make it so that the base (and pool) is below ground, and only the pool is visible?
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Thanks for the offer Jayo, I'd love to take up your offer. PM me on how you want to get started, and which building you want to start with. A few more pics: Wachovia Building Some Fort McHenry Pics...sorry I lost the texture files for this one, so all pics come from the lot editor
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I was just pointed to your thread when I wrote a request for exactly the service you provide here. A few years ago I stopped batting...now I'm starting again and I have several models finished and near finished with no lots. I feel that the lots I come up with never do justice to the bat I put so much work into. If you're still providing lotting services, I'll ask if you could gin me up a few lots so I can release these BATs. Following is a link to my thread (containing a few pictures): https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=99311&enterthread=y If you're intrested, let me know.
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Beach Condos The Charthouse
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About 2 years ago I disappeared from batting as family and other things took over my life. I'm just getting back into it now. I have 4 models that I finished batting, but never put on lots to release. (I have 2 more models nearing completion). First, I suck at putting models on lots and second, I've been away for so long I don't know what new props, textures, etc exist out there for lots anymore. What I need is someone who enjoys putting buildings on lots to take these models and run them through the lot editor. Any takers? Models Finished: The Charthouse Restaurant (from Annapolis, MD) Beach Condos (R$$ med density condos, typical of those found near Ocean City, MD) Fort McHenry Wachovia Building (from 5th (?) St in Philadelphia...across from Independance Mall) Models near Finished: Wachovia Center (Philadelphia...home of the Flyers and 76ers) unassuming 4 story office building (typical of those found in office parks in the suburbs) I'll post pictures later.
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May I request a small texture range for some lots I plan on making? Thanks.
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Good news and bad news. It looks like I got almost everything sorted out and got the docks into the game: It appears that it was a LOD issue. I used the big box LODs, shrunk them so that they only were above the "water line" (above Z axis 0), then copied the ramp and pilons, and added them to the LOD. It was a simple enough LOD that it exported no problem. Thanks for all your help. Jay - Sorry, I don't have a picture of the waterbug, but it appeard similar to your's in your marina. Funny thing was that it didn't show up all the time, which is why I think I avoid it at first. It appearts that it only causes trouble when the big box goes under water. Next step is to add a boardwalk of some sort along the beach line. I need to create something that overhangs the dock lot. How do I create a building or prop that can overhang an entire tile? Bad news, I busted the LCD on my laptop...so I probably won't get much done while I send it away to get fixed. Ugh.
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Ok. does anyone know what is going on with this? Zoom 4 is fine, zoom 5 has some maxis building fused onto it, a different building in each direction. I tried re-rendering it and got different buildings, and messed up on zoom 4 and 5 (3- was fine). LODs are all one connected shape, with protrusions comming out the bottom (wouldn't render using above method, I think the LODs were too complex). any thoghts?
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Much better. thanks.
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Ok... I have the boats, now I just have to get rid of the water bug. I created a clone of the entire building to make a skin tight LOD: , deleted all the UVW maps from it, moved it back over the dock, and made LOD3, LOD4 and LOD5, and I get this: How do I fix this...I made the LOD by grouping it togeather. Is this the problem, and if so how do I attach everything without grouping? Thanks in advance.
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The ones in the pic are from Goldiva's waterfront marina. I really like them and I was using them as a template for what I want. Unfortnally he hasn't been on the forum in over a year, otherwise I'd PM him and see if he had any intrest. I found you can make a decent hull by drawing the cross section in the top view, then applying a lathe in the x axis for 360 degress. Convert it to a mesh, go to front or side view and delete all vertices above the halfway point. I have a sail boat that I'm halfway happy with now. Actually (this is the first I've looked at on preview) it doesn't look half bad. Clean up the textures a bit andI might have a product. Any one really good with textures out their want to help?
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Ok, I'm back. Work hit me the last few weeks (again). I want to add some boats, and give some variety, but I need help. Can anyone help build some boats. The models don't need to be extensive. I was looking at Goldiva's yacht club, and his boats and thought that about 5 or 6 boats like these would look great on the marina lots: Can anyone help me create some boats like these?
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Jay - thanks for the link. The docks themselves are just buildings. I modeled them about .7 m above the xy plane with small posts that go slightly below the plane. I placed the building on a lot, add a "place this square on water" thing. Then in the SC4 Tool, set all the texture IDs to 0x0, and it worked. By the way, I saw your marina and it looked good. I hope your new render will work for you. swamper - thanks again. I'll try experimenting with moving the boat up, but I was hoping this would be a more general lot - plop it down and some boat will show up regardless of placement. Oh well. We'll see what I can get.
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Now that you mention it, it does look a little weird. Thanks. Also I am noticing a few problems getting them into the game: Notice how the left and the righ dock both have foundations, and that the sailboat on the left side dock appears to be sitting on the bottom. How can I fix this?
