Jump to content

Usai01

Member
  • Content Count

    3
  • Joined

  • Last Visited

Community Reputation

0 Clean Slate

About Usai01

  • Rank
    Freshman
  1. SPAM and NAM

    Oh no i belief i beginn to understand. With only SPAM the same things happens just a bit later. I think this are not the mods. If the sims getting more educated they leave their farmjobs for better jobs as I-Ag-$ perhaps they go into I-Industrie-$. At this time agrarfields or not longer needed because of no Jobers. Ive tryd to make a small ghetto upside the schoolbuildings and a few of them fresh nature people go at work for farming. Im not sure if simcity vanilla also works but i think so. But this makes me think agrar is no need, and if so with SPAM for what? Do farms suply the Industry or common buildings? Oh dear, i hope it.. please not for nothing all the annoying tests and the whole thread. Just for the eye of cool farms. Do farms in Spam ever grow alone to AG1-AG5? Or have i to bulldoze it and hope the next is AG5?.. Again a Question what i not understand without the education is SPAM just for the Eye.
  2. SPAM and NAM

    Hm at least ive figured out that some downloads from some Sites dont give all information about dependencies mods for SPAM. Before ive tested it to load it at last (zzz_last/Spam...) but still the same problem. Ive tested it one completly new region.. also nothing. Now i testing it only Vanilla+ Patches+ SPAM and dependencies* , this seems to work. I think also it could be that something is wrong with the EducationQoutient SPAM and NAM together brings at ca. EQ 50 the Prob you never again can build a I-Ag-$ on this maptile. The last thing i can try now to test if it possible the missing dependencies forces the agrar-bug. This long testing is annoying. http://paeng.e-workers.de/gallery/city_journals/agriculture.php * PEG MTP SUPER RESOURCE PACK * Murimk Farm Addons for SPAM Vol1: Barns * Murimk Farm Addons for SPAM Vol02: Farmhouses
  3. Hello, first sorry for my english (im german). I dont get it how Spam is suposed to work. After building som agriculture fields the RCI-Graph for I-Ag goes down to zero. At this point eyry other field is not developed. If i buldoze all agrar the RCI just stands by zero and no field will developed ever. Whats wrong with this mod, or works NAM not together with SPAM and if so what? Is there a solution to get NAM (i need it for the traffic pathfinding) and SPAM working together? Thx Usai.
×