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Bribaryan

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About Bribaryan

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    Sophomore
  1. Creating Realistic Neighborhoods.(Tutorial)

    Sounds good, it's just I get this one custom that keeps coming up, I think I'll delete it.
  2. NAM addon altering Boot.ini?

    Looks like I fixed it with the edit. Thank a Ton. Electric BJ Ya I've needed to upgrade, but we fear change. Windows XP has always been so good for me. There's no issues with win7? I'm afraid to get Win7 and then find something that makes me pull my hair out.
  3. NAM addon altering Boot.ini?

    Thanks, but how do I bring back boot.ini.bak, where is the file and where do I place it?
  4. NAM addon altering Boot.ini?

    BSC exchanges from SC4Devotion.
  5. Hey I installed the NAM addon recently but I'm having some issues. When I did the install, there was a message saying it may alter my Boot.ini. Anyways, it did that and my computer has been running poorly since. I'm not 100% sure if that's what caused it, but I want to undo it anyways to check. I don't know what the message said about how to undo what I did, so wondering if someone remembers the message or can help?
  6. Creating Realistic Neighborhoods.(Tutorial)

    I've been looking for a thread on this. Does Metal or anyone here know the best way to deal with the duplicate lots? Like when you zone for a bunch of commercial and the same exact thing pops up like 9 times. This is actually good for residential, but not so much for commercial or anything else.
  7. Creating Realistic Neighborhoods.(Tutorial)

    Ya I was just about to ask you Metal but you answered it before I got there. I was going to ask you if one way to go about it, is go through your entire list and assign different customs to different tilesets so you can easily pull them up. I'm wondering if I wanted to do a specialized uniform city, if it would just be easier to use a separate plugins folder all together? Also, is there a way to change the density from mid to low, etc.....Some of the customs I downloaded were put in odd places. I guess for now I'm just going to set aside all the odd looking customs into Euro.
  8. Creating Realistic Neighborhoods.(Tutorial)

    One last thing, you don't have to do this at all. much of the custom content is already set to grow on certain tilesets. You could always just not do anything if that is your wish. You could also just wait for a while if THAT is what you wished. Edit: One more thing, just before making this tutorial I messed up when I went to update, my once a month plugins folder update, and deleted my backup plugins folder, for reasons you will understand in many days/weeks/months from now, this is really bad, so bad I had to reconstruct my plugins folder, and in doing so I changed my mind about what tileset I want the jmyers2043 homes to grow on, I now want them to grow ONLY on the New York tileset. I now have 4 different sets of low wealth residential custom content, 1 for each tileset, all with VERY distinctly different looks and stats. It might actually help you to not even think of the tilesets as "New York or "Chicago" and to just think of them as tileset #1 and #2 etc. Alright I'm going to play around with it so I can better understand what you mean. I want a little more uniform city, as the custom content I have just a mess of different things growing lol.
  9. Creating Realistic Neighborhoods.(Tutorial)

    Oh it's good it won't crash. Sorry, i hate to keep bugging you, but I'm not following the tileset thing too well. As in where do the "NY, Houston, Chicago tilesets" show up in game exactly? Or where are they positioned within your plugins folder, etc....... Are they customized tile sets? Or is "NY, Chicago, Houston," the default tile sets? I'm super new, so maybe I bit off more than I could chew with this one.
  10. Creating Realistic Neighborhoods.(Tutorial)

    One thing I meant to ask you, if you want to do a uniform city, and take out the plugins file, it's not going to crash your region is it? Assuming I have a region that used a lot of the plugins. Or is it just best to use a whole new region? I had some trouble understanding the video when it came to tilesets, the "Euro" tilesets were basically a place you organized your custom plugins? Why did you turn off that one and not the rest is what I'm trying to understand......
  11. Can someone explain Regions to me

    I've had trouble getting NAM on mine as the latest patch won't install properly, not sure what I did, so I'm still on 1.160 or whatever it is.... I really wish there was a way to organize all the plugins though, just a nice shortcut to "gas stations" and then "restaurants" etc....
  12. Nice watching em... Do you know of any way to make the menus in-game a little easier to navigate? So many of the plugins just go into the Landmarks menu, is there any way to separate those into smaller folders, so if I wanted a gas station, I would have a gas station folder i could go into with a list of stations?
  13. Very useful information, thank you.
  14. I'm new, having fun.... I have a few questions though..... I have a lot of different building styles. I was going through some of the custom small towns, etc.......How do some players keep their residential homes isolated to just one style. Like their whole city might only have victorian style homes???? Are they building the non-growable ones with no zoning? On the DarkNite Mod, is there a way to turn off the night temporarily? What's the best "road" to use for the majority of the city? Thanks in advance.
  15. Can someone explain Regions to me

    Sweet thanks, gonna look at it. Does anyone know if there's a way to turn off the night on the "DarkNight" Mod temporarily?
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