I have a largish city going very well, however, it's been running very slowly recently. Ever since I hit about 70,000 citizens, the cheetah speed is about the same as the regular old play button. It's not even big population wise, I just filled up a large city tile. I tried turning graphics all the way down, but it didn't help at all. I haven't had this problem until I used a large tile. It shouldn't be lagging for any good reason, really.
Specs: Core i5 quad core at 2.5 ghz, turbo boost to 3.1 ghz
8 gb RAM
Intel HD graphics 4000 ( these have been impressive so far, even for integrated graphics) with 2 gb video RAM
Windows 8
Running on software rendering: for some reason, when using hardware, SC4 runs VERY slowly
I don't see any reason it should lag EVER, so why with a city still fairly small?...
Also, demand is nearly maxed out for almost everything, but when I put new zones in highly desirable areas, they take an abnormally long time to begin to develop.