-
Content Count
25 -
Joined
-
Last Visited
Community Reputation
0 Clean SlateAbout ArchDan
-
Rank
Sophomore
-
Radiation.. Can i get rid of it..
ArchDan replied to ArchDan's topic in SimCity (2013) General Discussion
Thanks everyone for the info -
I had the same prob, and still do.. In my experience tourism is not consistent.. It does not work in a way that would seem logical to me in any manner...Ill run my city by the book so to speak in order to successfully run a tourism city and it will work great for a few months then everything goes to sh@t then it will randomly become successful then it will decline again then become more profitable then ever before, then it will be as costly as ever before.. Its ridiculous...
-
Damn meteor strike left a big radiation circle in a area of my city, been planting trees there for years but to no avail, is there any way to get rid of it.. Or does it have a 2,000,000 year half life or something lol
-
Best Strategy for the Money.
ArchDan replied to ArchDan's topic in SimCity (2013) General Discussion
Okay ego's are starting to run wild here... Everything i say is opinion based, which is why i usually say imo.. Im not here trying to be "Mr. No it all" .. I simply have experienced things that "I" personally believe to be inconsistent with how a city realistically operates... which lead me to think that things may be broken... its not that i can't learn from other strategies...implement them... then successfully run tourism and gambling... But what i was attempting to do is specialize in multiple things... Cities do have multiple specializations lets be honest.. New york is a tourist destination of the world but its also a very successful trade, and shopping hub that is without a doubt forsure... why can't i achieve the same... i can't... so something must be wrong.. that's my thinking process... -
I have a feeling you may be right.. Electronic factories prob do suck workers but demand for workers is still maintained because the game may not be recognizing that these jobs are being filled by industrial.. If you are right about stimulating industry then that would mean a minimum mount of industry is necessary for residential stimulation.. That is ridiculous tho because im still providing enough jobs technically through elec factories and thus residential should be stimulated.. But considering ive been at around 100,000 pop for several years now something is wrong.. I will do some testing.. Oh and there is another city in my region but its very small, not much regional demand to speak off.
-
Best Strategy for the Money.
ArchDan replied to ArchDan's topic in SimCity (2013) General Discussion
interesting.. -
Best Strategy for the Money.
ArchDan replied to ArchDan's topic in SimCity (2013) General Discussion
What "features" exactly will change the game when it comes to electronics specialization? -
Rollback rollback again and again
ArchDan replied to jamesg5000's topic in SimCity (2013) General Discussion
lost a city i spend min 30hrs on because of this bs problem... ea is getting sooo much bad hype.. and the funny thing is they can give all the games they want away for free but if the same probs just keep happening.. free games or not.. no gamer is gunna be happy... Oh and i almost forgot to mention, not having any direct support for suffering gamers experiencing such torture, is SUCHHHH a poor business move EA.. Who is running this company my god.. -
At one point everything was balanced quite well, but when i reached the 75k tier everything went to sh@t.. Job dispersion does not seem to be constant across the board. Shopping is definitely satisfied for each wealth class, i controlled that quite easily by integrating commercial buildings in each wealth class's zones a while ago so i could cross that off the list... My industrial is kept to a minimum because the land has been put to better purpose with electronic factories but more can be zoned if necessary not a problem. But regardless of minimum and i mean minimum industrial, residential demand still goes up which is just weird.. With regards to industry making commercial demand, well i have minimum commercial yet demand for commercial often goes up.. And freight is taken care of that's forsure another thing I can cross off the list.. Maybe the key to this mess is zoning different industry tech classes to minimize unemployment cus perhaps my unemployment is a bit high..
-
Stay away from tourism and gambling, that in my opinion is the best strategy...Tourism and gambling from my experiences are broken.. or at the very least extremely inconsistent. Trade in combination with electronic factories are your best bet for making LOADS of money... It is simply the most consistent and reliable method of making money (i'm currently making millions per month in my relatively small city)..
-
@Epic-nemesis thank you for your explanation, but i have fiddled around with such strategies for Sim Years in order to find such an equilibrium but i have not been able to reach it regardless of what I do.. From my countless hours of playing the game, i have concluded that at the 75k to 250k population tier Sim City demands a MINIMUM amount of residential zoning in order to stimulate progression. I have dropped my taxes to 7%, I have put parks in each and every residential zone in addition to commercial buildings at the end of blocks, I made enough jobs available for all, enough services to rid the city of crime, fires, pollution, and enough education facilities for literally every single sim to have an education AND every known mass transit system to satisfy their needs but regardless they are never happy, and density WILL NOT progress to the maximum... This game is broken simple and plain, the algorithms from which the game is based are not sufficient... Everything can never be satisfied and probably never will be..
-
Free Game. Which one should I get?
ArchDan replied to MOWS 4 U's topic in SimCity (2013) General Discussion
I also went with dead space 3, both mass effect 3 and battlefield have better reviews but they also retail for 19.99 and 9.99. i rather get my money worth and get the 49.99 game.. Plus Dead Space is still a decent enough game and i'm a sucker for graphics.. -
Makes sense with regards to having an unnecessary amount of commuters and that is a good strategy in order to make as much use of as little space as possible because fewer residential areas would need to be zoned to support commercial and industrial jobs but how exactly can i control or know how many people are working at a building at any given time?? besides making many calculations manually.. but then i would have to estimate how many people are in any given wealth class...
-
Okay so the biggest problem among the plethora of issues faced designing the perfect city imo is finding the correct balance between residential, commercial, and industrial... For some reason no matter what I do finding this balance is never possible and i would like as much advice and tips as possible... Before you give me you insight tho, I want to share some things ive noticed thus far. For one I've mixed commercial buildings with residential in a way to insure my sims have a place to shop.. Regardless they still display the "where is the shopping in this town statement" also despite the fact the the zoning meter suggests there is no demand for commercial...which i think is discouraging.. Secondly i have made sure i have enough workers for my industrial, but even with a clear overabundance of people vs. amount of jobs available, industry still keeps giving me the message "shortage of workers" on that note industry occasionally displays "not enough skilled workers" but my educational level is 4.5/5 and the education data map suggests literally everyone in my city is educated... So those are a few of the many discrepancies ive experienced.. Ill start with those.. All insight is welcome.. Thanks.
-
Anyone else lost interest?
ArchDan replied to Lakenstaken's topic in SimCity (2013) General Discussion
Almost lost interest after the sever failed to generate my region properly then it tried to roll it back, failed, then it got completely erased... 20hrs down the drain... Decided to give it a second chance considering I thought I learned a lot and could design the same city even better but if this happens again I doubt I'd have any motivation to continue playing... Especially after there is almost zero resources available with regards to customer assistance for this game.....
