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Gooner79

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About Gooner79

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  1. We need more regional options to make region playing more user friendly. For example from what i know utilities that get shared will get divided by the number of other active cities connected to the city sharing utilities whether they demand them or not. For me the split should only occur once another city actually demands the needed utility. Example you have 5 joined citys in a region. 4 of these citys have power plants but the 5th city dosn't and wants to get some power from the 1st city. The 1st city will only sell 1/5th of what he has to the 5th city even though the other citys have power plants and will likely never demand the other 3/5 available. I know that the 5th city could also ask for power from the other 3 citys kinda helping to balance this out a bit, but it dosnt make sence to me for a city holding so much power back just incase another city in the region may need it, instead of giving it all the the city that needs it here and now. Freight and workers should have a similar regional UI to that of utilitys sharing or better still services sharing (ie fire trucks). And again not be divided eqaully until a city actually asks for them to be sent. This Option alone could actually make regional play to work as 1st intended and aleviate some of the pressure of people wanting bigger maps just by having better "managment" options. For example city A has 3000 unemployed sims and city B has 1000 jobs available, the mayor of city B should be able to select an amount of workers he would like to employ to come into his city ie in this example he needs 1000 workers so he could select 1000 from the 3000 available and no more (kinda like we can already do with fire trucks etc). The exact same logic can be applied to frieght and even students if you wanted instead of these things being out of your control, and just as importantly these options could free up some of this insane traffic we see between regions as you will only get the traffic you allow/need. These extra options for me would definately make regional play a much better experience and may even make regions work as 1st intended, maybe with these options you may finally be able to have that all industrial city that you could assign workers coming into the city and all the freight going out to all the right places. Also this could actually help reduce the strain on the engine not add to it, as we will not have the mass brawl of un-organised sims trying to get everywhere and getting stuck which must add a lot of uneeded weight on the engine.
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