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Miketorngren

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About Miketorngren

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    Freshman
  1. Resource trade cap?

    been wondering this too.... i can buy power, water, etc just up to a certain point but then its like i hit a wall and it refuses to buy any more regardless of how much excess.
  2. How to maintain a sucessful casino empire?

    Maxis devs have already confirmed via Twitter that there is an issue with the higher end casinos being profitable and they are working on the fix.
  3. Hello, just looking to get some more Origin friends on the Antarctica server since Maxis doesn't seem to be in any rush to refine the searching abilities in finding open multiplayer games. Origin ID is Miketorngren feel free to throw me an invite
  4. SimCity Update 8

    I must say I am a bit disappointed that the sims don't have a permanent home/job, but its not a deal breaker. It does remove some of the realism. It would be cool if they changed this in the future and maybe even the ability to rename sims and have a way to quickly reference them. I am not professional coder so I don't know the mechanics but if these sims keep track of happiness, money, and other details, how much harder would it be to keep track of a home or job? If their home/job gets bulldozed THEN they can look for a new one.
  5. There is no question the server fiasco the first week was bad, but that's mostly fixed. There are some major bugs that need squashing and traffic pathing issues. My only complaint right now is the school and city bus AI. Nothing a few patches won't fix. So why all this talk about it being "broken". What's broke? The only thing I see is a lot of people complaining about always online which was clearly advertised before release so if that's a deal breaker then just don't buy it. The city size is because this is fundamentally a different game than SC4. If you want a massive sprawling megalopolis then play SC4. Simcity 2013 is about deeper micro management of a smaller area. Which you can expand across multiple cities. So again tell me what's broke?
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