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PureMassacre

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About PureMassacre

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  1. Train Mods

    British Rail Black Box Wagons - v1.00 Edited due picture size limit please keep al pictures under the 800x600 limit. -Thanks Hordijk BRBoxWagon_109b8840 - British Rail Black Box Wagon BRBoxWagon_109b8850 - British Rail Black Box Wagon (Dirty I) BRBoxWagon_109b8860 - British Rail Black Box Wagon (Dirty II) BRBoxWagon_109b8870 - British Rail Black Box Wagon (Graffiti I) BRBoxWagon_109b8880 - British Rail Black Box Wagon (Graffiti II) BRBoxWagon_109b8890 - British Rail - Railfreight Black Box Wagon BRBoxWagon_109b8900 - British Rail - Railfreight Black Box Wagon (Dirty I) If any of these instance numbers conflict with anything, please contact me. Enjoy.
  2. Train Mods

    Could you make a model that looked liked 2 engines together. SC4 would only see it as 1 engine.
  3. Train Mods

    Thanks, it works now. I tried it loads of time before, and everytime it removed the texture, thought it was really odd.
  4. Train Mods

    Sorry, i've been busy lately, i've only just got round to sorting all my stuff for release. However I have encounted a problem with iLive. Screen 1 I've followed the instructions you gave me to change the instances, and I replace the FSH with the new texture, it appeared in the viewer ok, I change all the instance numbers, but as soon as I change the instance of the texture in the Mats tab, the texture gets deleted. I didnt have this problem before, so Help!
  5. Train Mods

    Todays Update: British Rail Engine - Corporate Blue Livery British Rail Engine - Railfreight Coal Livery The textures are pretty much done for now, any criticisms or points on what I should do to make them look better? Tommorow I will package them, and post them in the thread. Trolca: Is there anything difference for changing the instance numbers etc. from the wagons? I don't want to release it if it will stop another engine from working.
  6. Train Mods

    Here is the latest texture of my British Rail Engine. I've changed the colour to the BR Corporate Blue Livery, added dirt, and quickly re-did the top texture. I am still not happy with it, there are still remains of the lighter blue and I will rectify that tommorow morning. I will also be compeltly re-texturing the top. But I'm pretty pleased with the progress. Has a Union Pacific engine be done? I could have a go at that, it will take much less effort than this. All the truck textures are done, so maybe I might release the engine with a few trucks in the next few days. I plan to texture some open trucks and maybe some tankers (if someone makes me a model, hint, hint )
  7. Train Mods

    If any one has any spare time, I would like the Class 40 to be made. I might have a go at modelling it myself, but I don't think I have the time. But for now I have just rextextured the SD-40 to the old British Rail paint scheme. The textures still need alot of work done to them, shading and weathering mainly.
  8. Train Mods

    Progress so far: British Rail Wagon (Black) - Reworked British Rail Wagon (Black) Dirty - New British Rail Wagon Railfreight (Black) - Reworked British Rail Wagon Railfreight (Black) Dirty - New British Rail Wagon (Black) Graffiti - New That is one of the Graffiti wagons, i'm working on. I've only done 2 for the time being, because I don't think I will be using them myself, and I am unsure of the demand for a graffiti wagons.
  9. Train Mods

    Got it all working now. So expect a release soon.
  10. Train Mods

    I think I've got all that sorted now, thanks alot. A have encounted a problem though: Screen1 Screen2 The textures aren't molding to the model, now I'm not sure how you correct it, ive tried playing around with it, but I haven't solved it. Help What is the multi coloured thing underneath? Is it an alpha layer shadow or something.
  11. Train Mods

    Thank you. But what should I use for the group number, does it affect anything?
  12. Train Mods

    Ok, I think I've got it sorted now. I have replaced the textures, and now I want to save it as a NEW .dat file. How do I do this, and is there any naming system that I should use, so that they do not interfere with any other addons. Is there any way of setting how often it appears in trains?
  13. Train Mods

    Ah, thanks man, turned out better than I expected. A few things I need to adjust though, I will make some more textures tommorow maybe. Could you please explain how I could open the .dat file and replace the texture? I have quite a few textures that I want to implement into SC4, I have asked in the other part of the forum and no-one has helped. I learn by fiddling with things, but I can't open the .dat file, so any help would be apprciated. Thanks again.
  14. Train Mods

    Are there any models of this sort of tanker: http://gallery6801.fotopic.net/p8935018.html Because all the British Rail tankers are in that style.
  15. Train Mods

    Ok thanks. How do I open .dat file, so I can just replace the old textures of one of your wagons with mine? For the time being.
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