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bigbamdaddy

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About bigbamdaddy

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  1. City size is only the tip of the iceberg and the flaw you notice early on. The lack of terraforming the next one. Even if you are somewhat fine with that initially (surely not happy, i have yet to encounter someone who says, that they love the city size and don't want the option of terraforming), the longer you play, the more you notice flaws in game design. I really enjoy playing the game, it is not a bad game, but in it's current state I'm not sure, how often I'll be playing in the coming months. I have yet to try some road layouts, building greatworks and specializing in casinos or culture, but if I have done that, there isn't much more. I think the issues with map size becomes bigger if you try to specialize your city. Yesterday I started a city to specialize eventually in education and electronics. I started with 1/4 industrial zoning of the map and about 1/6 residential and commercial. This worked pretty well (considering i built other cities in the region). Then I added an education-complex which nearly has the size of the residential-area. After that i was going for electronics. The Space you need for all those buildings is insane. But it is the most efficient way to play in regards to income. It's barely a city-simulator, I just need to place more and more electronics-factories and eventually replace the zoned areas. At one point my population was up to ~40k, with higher wealth citizens right of now it is about 15k. Im running a deficit of ~35k/hour but have an income of nearly 2m/months thanks to trading electronics. The small map-size dictates that you can't have both, you either go a specialized route and eventually use nearly all of your space for that, or you build a city and live with a small income.
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